Hello, splinter-cells of Hive. I hope you all are doing well.
GeNeRaTeD tHrOuGh CoPiLoT
Today, I will share a battle that I played in the last season and completely dominated my opposition with the amazing monster lineup in a battle where the rules were in favour of the summoner with the higher stats.
Without further ado, let's begin!
Battle Conditions
\ The mana cap is 59, and there are 5 summoners available: Fire, Water, Life, Death, and Dragon.
Battle Rules:-
- Rise of the commons: Only rare and common units can be summoned.
- Odd ones out: Only units with odd mana costs can be used.
- Melee Mayhem: Units can use melee attacks from any position.
Keeping the mana cap, available summoners, and battle rules in mind, I chose the summoner with the highest level that also had high-level monsters in his arsenal. It is the death summoner, Thaddius Brood.
Battle Details
\
Let's start the deck deconstruction from my side:
Summoner: Thaddius Brood(Ability: Decrease in HP and Magic damage by 1 for all enemy units)(Level 5)
Tank: Queen of Crows(Ability: Close Range).
Melee Attackers: Disintegrator(Ability: Demoralize, Trample), Possessed Puppet(Ability: Double Strike), Silent Sha-vi(Ability: Sneak, Cripple), Night Ghoul(Ability: Taunt).
Ranged Attacker: Dhampir Stalker(Ability: Aim True, Deathblow).
My strategy was to divert all the incoming damage to my Ghoul while having the rest of the attackers slice through from the front. I chose 1 sneak attacker to hit him from the back, assuming the low HP units or healers would be kept there. I used a unit with the demoralize ability that would significantly reduce the incoming damage. Lastly, I made sure to use my most damage-causing units since my best ones were banned.
My overall damage per round is 22.
Now for the opposition's turn:
Summoner: Thaddius Brood(Ability: Decrease in HP and Magic damage by 1 for all enemy units)(Level 3)
Tank: Disintegrator(Ability: Demoralize).
Melee Attackers: Carrion Shade(Ability: Flying), Silent Sha-vi(Ability: Sneak).
Magic Attacker: Life Sapper(Ability: Life Leech*).
Ranged Attackers: Soul Strangler(No Ability), Dhampir Stalker(Ability: Aim True).
His strategy was extremely similar to mine. He aimed to reduce the incoming melee attacks, focus attacking from the front, and used 1 sneak attacker to target the back of my deck. The only difference here is that he used a magic attacker that would leech HP from its targets and a ranged attacker with no ability.
His overall damage per round is 13.
Major Events
\
The first monster to fall was his Disintegrator. That way, my original attacking power was restored while his was still reduced.
\
Near the end of the round, his flying monster fell, making it a swift 6 v 4 with my advantage.
\
At the end of the round, his last melee attacker fell, making it a 3 v 6. It was a dire situation for him.
\
At the start of the round, his Stalker fell, thanks to my Sha-vi.
\
At the end of the round, his ranged attacker with no ability fell easily.
Results
The fact that his summoner level was a bit lower than mine instantly proved that the monsters he used were weaker than mine. Renting out higher-level monsters wouldn't cost that much if you try to find them at the right time. Thankfully, I got them at the right time. This time, I tried out this new attacker that proved to be extremely useful, the possessed doll. With 6 damage, it completely bombarded their frontlines.