It's Not Too Late for Using Night Stalker

@arveno · 2025-08-16 14:36 · Splinterlands

Heyyy yooooo what's up Splinter Player around the world how are you doing? In this content i want to share about kinda old promo card that is Night Stalker. This promo card is kinda super strong especially in low manacap battle. Only costing 4 mana and having pretty good abilities. And yeah this is the first time i am using this card. Hopefully i am not too late using this card and not too late to share about how good this card.

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So, lets see this card stats first. At level 1 this card just cost 4 mana like i said before. Dual element on Fire and Death element. Having 3 melee damage, 2 Health and 3 Speed at level 1 and Sneak ability. Kinda cool for level 1. And at maxed level this card having 4 Melee damage, 4 Speed, and 5 health. Kinda pretty good for assassins. But this card weakness is need to be covered because the defense is not too good. But, the ability of this card kinda pretty good at maxed level. It has Sneak ability, Execute ability and Blast ability. Those ability is linked to each other. Especially the Execute and Blast one. When gives damage to adjacent units and any of opponent that got blast damage having remain 2 health that will triggered the execute ability. So, that would be giving double double damage to entire opponent line up.

For this card price right now is around 120$ which is kinda expensive at least for me. For just 1 card it kinda expensive. But, i think with that stats and ability and also can be key and carry on some battle this card kinda affordable. But, i suggested to buy Kelan Gaines first before buying this one since the price kinda similar. You can check the price on Peakmonster

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it feels incomplete if you don't see it directly the battle of Night Stalker right? You can check the battle by just click on the picture below.

Night Stalker

In this battle i am using Lorkus as Archon and this is what and why i bring this for my line up

https://images.hive.blog/0x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulboundrb/Halfling%20Refugee_lv6.png

For Frontline tanker i am using Halfling Refugee because this unit kinda pretty tanky especially just costing 1 manacost. And also this unit stats kinda great with 5 melee damage and 3 speed and also 8 health with Heal ability. But, the problem is this unit having Weary ability that cna make this unit exhausted after some rounds and if the RNG is bad he can exhausted at round 2. But, overal i just need 2-3 rounds for this frontline tanker.


https://images.hive.blog/0x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulboundrb/Dark%20Arborist_lv8.png

For second line up i am prepared for Magic Tanker thats why i am bring Dark Arborist. This reward card is really though if dealing with magic damage since this card having Magic Relfect ability and Void ability. And also this unit having Demoralization to make opponent melee damage line up got 1 melee damage debuff. And also, recently i am kinda afraid to Kelan Gaines and this card somehow can hold Kelan attack.


https://images.hive.blog/0x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/rebellion/Chaos%20Jailer_lv8.png

In third Line up I am using Chaos Jailer since i am kinda afraid right now after dealing with Liquidity Bots, they are often counter all the magic damage with Conclave Arcana archon Dwarf Bloodline that can gives Void to all Dwarf Bloodline. Thats why i am combining with Melee damage too especially this one because this unit will hunting the lowest health first and having ambush that can attacking first even before the battle start. And this ability is the main point that is Poison that having chance to gives opponent Poison effect and the last is Slow that can make entire opponent line up got 1 speed debuff.


https://images.hive.blog/0x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/promo/Night%20Stalker_lv8.png

For the carry i am bringing Night Stalker having 4 melee damage 4 Speed, 5 Health and just costing 4 mana. Having Sneak ability, Excecute ability that sometimes can be lethal if the opponent backliner is just low health. And blast damage that can gives adjacent unit get splash damage. Really suitable for to be carry.


https://images.hive.blog/0x0/https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulboundrb/Arachne%20Weaver_lv6.png

On 5th line up, i am using Support yet deadly rewards unit that is Arachne Weaver. This unit having corruption healing that will heal entire line up that got damage and reduce the unit that got healed by 1 max health. And also this unit having Scavenger ability that will make this unit strong whenever any unit died in battle. And the last is Poison ability. So, in my line up there are 2 unit that having Poison ability which is pretty good.


https://d36mxiodymuqjm.cloudfront.net/cards_v2.2/Silverleaf%20Warlock.jpg

For the last unit i am bringing new Conclave Arcana card called Silverleaf Warlock, and this unit i just having level 3 and just having Swiftness ability that will give my entire line up got bonus 1 Speed.


For this battle, the opponent Razi Clanktrap line up cannot following my line up. My damage are more than opponent line up and also my Poison play is having pretty good RNG this time. Thats why i can win this battle. But, overall the Blast damage and Execute ability is kinda gives benefits in this battle.

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In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals: https://splinterlands.com?ref=arveno

Credits: Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too Divider made by myself using canva (free to use) Thumbnail created using canva

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