Isometric Room with a Comfy couch : Blender Render

@ashwinpremnath · 2024-12-25 23:31 · Sketchbook

Hi guys, so today I wanted to created a nice cozy room with a comfy couch. And also with lots of natural light entering the room since natural light is healthy for not only you but also for your home.

The Final Render :

render5.png

Break Down :

I will attempt to explain the break down or steps that I did one by one,

Created a Isometric room by deleting one vertex from the default cube. Then you can add solidify modifier to make it thick. Add also a Bevel modifier to make it look clean. 1.JPG Make a window opening by making a boolean remove (within the Modifier options). 2.JPG I added a window border using simple extrude and remove method. I also added these three picture frames to give it a more living room feel. 3.JPG I added window panes by subdividing a surface and then apply solidify and wireframe modifiers. 4.JPG What is a living room without a nice comfy couch, so I made one with simple cubes and applied bevel modifier. 5.JPG I created a nice tiled floor using array modifier. 6.JPG Added an image texture to the picture frames. I used the texture coordinate nodes to shift the image slightly on each frame. (you can see the result on the final image) 7.JPG Created a nice tall lamp. (with simple cylinder option) 8.JPG Added a principled volume and made it low density and emission with a yellow color. You can see detailed settings below. 9.JPG For the glowing window effect I added a simple mesh and gave it an emission setting. 10.JPG The rendering window view right before I hit render. 11.JPG

I hope you enjoyed the process and also the final result.

Peace and Take care,

Ashwin

Source:

  • All 3D objects and lighting created by me on Blender 2.9
  • Image in the frame : Pexels.com
#blender #3d #art #living #room #isometric
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