Making NPCs inside the game intelligent with AI

@bala41288 · 2025-09-07 19:10 · LeoFinance

Today, AI is doing a wonderful job in many fields. Especially, the IT industry is blooming with the help of AI and AI tools available. On a positive note, many tasks are being done at a great speed with the help of AI. Today, we are able to do many wonders with the help of AI, even though we are very new to this technology. There are so many things that can be achieved with the help of AI and ML. One such thing is applying it in the field of gaming. In this article, we are going to see how AI can be used for NPC intelligence in game development.

AI-driven decision making

Inside the game, there are usually instances where the NPC characters will have to make some decisions and act accordingly. Usually, it is programmed based on the difficulty mode selected by the player. If the player selects an easy mode, then the NPC will also go easy with the player, but if we choose difficulty as high, then AI driven approach can be imposed to a greater extent, where AI decision making can play a key role.

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NPCs learning from player interactions

If we have to use AI or ML in game development, all we have to do is gather more data from the player interactions and make use of that data to train the AI model. Machine learning and training can help in making the game more realistic, and NPCs can be more powerful when interacting with the player, as they are also learning based on the data provided by the player itself.

Path finding and navigation

Path finding and naviations inside the game can be AI driven where there are some algorithms that are currently being used. With the AI approach, we can let AI decide which algorithm can be best for a particular action, and based on that, pathfinding and navigation can be done. If the game developmer will have to decide, then they have to think through all the possibilities and write code accordingly but if we involve AI, based on the situation, the approach can be changed with whatever AI is suggesting.

Emotion based decision making

The player's emotions can also be taken into consideration in the game, and sometimes, if we keep playing the same level again and again, the player might get frustrated and they might even get bored. In that cased, AI should be able to understand the mood of the player and automatically make the game interesting for the players.

Realistic and player-specific animations

Today, with the help of technology, we are able to build animations and game assets using AI tools. This has been a very common thing now, and even a non technical person or a non-artistic person is able to send prompts to AI and get whatever image they want. Using AI for player specific animation can make the game more interesting for the players based on the game data provided. Based on the interactions inside the game, the animations can also be adjusted.


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