Disclaimer: Nothing in this article is a financial advice, as I am not a financial advisor. I only share my opinion on strong combination of cards that may help you improve your strategy or point your attention towards a card or ability you have missed. Also most of the combos/synergies work in gold+ leagues and are not viable (or not as much) in lower leagues due to cards missing some key abilities until they reach gold. If a combo is for lower leagues it would be mentioned. With that being said ...
The second combo I would like to mention is a combination of Earth and Neutrsal cards which gives, quite a boost to the teams melee damage. The main part of this team boost are the following cards:
Due to the limit ammount of battle history stored on the gmae I am not able to provide a battle example but I have won countless battles with part of this attack boost or the full extent of it.
Outro: I hope you found something informative or useful in this article and I appreciate any effort in my future endeavors, so an upvote or comment/opinion are appreciated as I will be trying to get a feel what the community finds useful and what not so much. Thank you for your time reading and I hope the splinterlands Gods bless you with plenty of dec, sps and gold-foil legendaries!
If you've enjoyed this article, please be sure to check my previous card analysis:
Water Deck: The Albatross analysis The Mermaid Healer The Coral Wraith The Kelp Initiate
Fire Deck: The Goblin Shaman The Flamesmith The Zalran Ereet
Death Deck The Haunted Spider The Unded Priest The Cursed Slimeball
Also here is a link to part 1 of my take on synergies in the game: Part One