**Hello splinter nerds**

[source](https://discord.com/channels/447924793048825866/936709303300153424/1376967002962399282)
*How are y'all doing? I was checking out the collection of reward cards on Emp-warden, and I have made some progress by taking some of the common cards to level 6, the rare cards to level 4, the epics to level 3, and the legendary still in level 1... Now I am down on glint and need to wait next season before I can buy more reward cards.*
*Meanwhile, while I am checking the reward cards and their abilities and the required BCX to get me to those desired levels, I found out some gems, but most of them need to be maxed to unleash their full potential.*
*Read along while I show you what I discovered!*
**Rila Fen**

**Rila Fen** *was the first Gem I discovered. It is a life epic card, and guess what? It possesses the deadly ``final rest`` ability at level 2. Now that we have more monsters with the final rest ability, the bloodline tribute may not be a thing to rely on again; the era of bloodline tribute is slowly fading away!*
*Rila Fen also has ``tank heal`` and ``echo`` abilities. The echo makes it possible for it to heal monsters twice in a round, which will give the player using it an edge in battle, especially one without the opponent using affliction. The tank heal is gained at level 4, while echo is gained at max level, and as a champion league player, it is necessary to max it.*
*This monster will be one of the most sought-after in the life reward cards. I currently have it at level 3. Still need to get it to level 4, where it gains the tank heal at least, before I can start using it in battles... it has divine shield as its first ability in level 1, which is also a cool ability to have, but I desire the other three abilities more.*
**GraveBrand warlock**

*Here is **GraveBrand warlock**, the second gem I discovered, and what made me notice this monster was the ``Soul siphon`` ability it possesses, like this ability is only given to **Heloise the Hollow** [ the legendary special card], so it amazed me to see it given to this reward card, and that made me study the card more to know how that power can be wield in battle.*
*It has two other abilities, which are **Swiftness and Execute**. The Swiftness adds +1 speed to all monsters on its team, while the Execute allows it to perform another attack if its target has two or fewer health after a successful attack.*
*Unfortunately, this monster does not have the ``spite`` ability like Heloise the Hollow, so I need to play smart when I use it in battle, so I will probably place it in a position where it can do the most damage, and that is in the last position. The soul siphon will help in case the opponent uses any sneaky monsters.*
**Kaori Matsune**

*One thing I love about Neutral monsters is their availability in every battle except the one that excludes neutral cards... I think ``Kelan Gaines`` just found itself a companion because Kaori Matsune is also a magical snipe monster, so both will always channel their attack to the same target, making it easier to defeat the target.*
*It has two other abilities, which are **silence and Immunity**, even though it can weaken and reduce other magic monsters with its silence ability, its magic attack won't be affected because of its immunity, so no matter how many silences the opponent used, it would still retain its 3 magic attack and an additional magic bonus in case of a summoner with additional magic stat.*
*It is a legendary card, and I only have 1 BCX currently, so it will take a while before I can max it.*
*My plans for the Conclave Arcana reward set is to start with the Epic cards. Once I have the epic maxed, I will switch to the Legendaries. The common and rare monsters will be easier to max since I also got tons of them in the loot chest... I will keep collecting and saving the unbinding scrolls, and I will only use them on the best card that holds more value in price and is also valuable in gameplay, but only after I have 1 maxed, so I can rent out the spare that is unbound.*
*The amount of glint needed to buy energy in each league has increased, and today I also discovered that the sps tournament prize has reduced a bit. And the only thing that comes to mind is that the team is trying to reduce the amount of Sps they give out, and for whatever reason it may be, I love it! Cos fewer sps are given, the chance of sps seeing more greens, it will pump, and that is something we all want, so I guess good green days are ahead.*
https://images.hive.blog/DQmYqm3H4dEWQEzhzEVJtQvgJdDfs9oHtT2zS317xwPbU7C/image.png

If you want to be a part of this week's Splinterlands community engagement challenge, you can join from [here](https://peakd.com/hive-13323/@splinterlands/splinterlands-community-engagement-challenge-battlefield-breakdowns-t4z3ci)
**All pictures are obtained from Splinterlands lore and game**
https://images.hive.blog/DQmUZZuDr3arGngLn5SfCF6yHQm9yLP3Zkhzm5DodpnhqhH/imageedit_1_5025017951.jpg
**Just call me Burl.**
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