Hello play2earn gaming fans! Welcome to my community engagement challenge.
https://splinterlands.com/?p=battle&id=sl_872e88f559e9cdb85078bc66b6ed1ada
This time we got a challenge to battle with promo cards and believe that these promo cards are really powerful. In this better I am going to use Mana Warden as a Melee attack in Super Sneak. Splinterlands season is going to end tonight and this time I am very sure that I am going to burn all my Glint tokens to purchase Epic draws. I want to add more Epic cards in my game wallet. I am very curious to upgrade them into their appropriate level. This time I am battling in Diamond League first with 3480 ratings and hope I can improve it till late evening. I have already 100K Glint tokens in my game portfolio so I can think to purchase 13 Epic draws. As you know single epic draw cost to 7500 Glint tokens. October month going to be crucial for me because with the end of the October there will be a pretty amount of Epic cards in my game wallet.
MY SUMMONER
As you know Mana Warden can be used for dual elements. First I wanted to utilize it's Melee attack with additional Melee summoner Tarsa but Fire element was not active for the battle, so I decided to use another element Life. In Life unit there was plenty of option for me as I have General Sloan, Grandmaster Rathe, Lorna Shine, Ilthan and Soulbond summoner Franze Ruffmane. This time my plan was to use maximum Melee monsters, so I decided to use additional armor, Void Armor and Amplify of Grandmaster Rathe. It was the perfect summoner in 59 Mana gameplay.
BATTLE RULESET AND MANA
It was 59 Mana gameplay with Fire&Regret, Super sneak and Heavy Hitters ruleset. Three elements Life, Dragon and Water were active for the battle. There were no appropriate summoner for me to use magic and melee attack, so I decided to use Life unit with Melee attack combination.
Fire&Regret
Range attack can be fetal to use in battle. All monsters will get Return Fire ability and damage to Range monsters.
Super Sneak
All Melee monsters will get Super Sneak ability and can perform from any position.
Heavy Hitters
All Monsters will get knock out ability and will double damage to Stun monsters.
TEAM COMBINATION AND BATTLE LINEUP
It was high Mana game play and only three elements were active. So my tendency was towards Melee attacks. Although most of the time I use opposite Monsters but this time I was thinking to battle with all Melee monsters. If Fire unit be active then I use all three Stun ability monsters Lava Launcher, DjinnInferni and Technowizologist with the combination of Conqueror the Jacek. Here I get additional speed to attack. All three Stun monsters could be effective. Finally I decided to use Grandmaster Rathe. For the front position a decided to use Neutral unit legendary card Lord Arianthus for thorn and magic reflect. At last position I placed Drybone Barbarian to Retaliate Sneak ability monsters. Unfortunately this time I was not using any Shatter ability monster in Super Sneak ruleset. Here is my battle lineup.
LORD ARIANTHUS
Lord Arianthus is considered as a strong legendary card due to so many abilities. Being neutral unit it can be used with any element. There are so many reasons to use this Monster at front position despite high Mana gameplay. It is only 5 mana card and we get 8 health from this level. It is a non attacking neutral card that comes with Void, Magic Reflect, Thorn and Shield. It was getting one more additional ability Return Fire from battle ruleset. It's speed is only single and most of the time I use it either front or last position.
URIEL THE PURIFIER
It is another giant beast with recharge ability. This legendary monster should come with piercing ability. It is a 11 Mana monster with pretty 12 health, six armor, 4 Melee attack and 3 speed. No doubt it attacks in another round but does a huge damage to the opponent monster. It is a Heal ability monster that makes it more strong. There are two more abilities Recharge and Flying. I was using this legendary monster because of its Heal and recharge ability.
DRYBONE RAIDER
I forgot to mention that I was using a single monster with Shatter Ability. No doubt I was going to get armor based monster in Super Sneak battle ruleset that's why I decided to use Drybone Raider with Shatter. Likewise in high Mana gameplay I always prefer this monster due to double Strike and double attacking abilities. It is the third legendary card that I was using in a queue. Although I was battling in the return fire ruleset yet I decided to use it. Actually I wanted to utilize its double attacking ability, cripple and Shatter. This 12 mana legendary monster comes with 2 Melee attack, 2 range attack and 2 speed including 3 armor and 8 health.
MANA WARDEN
It is a theme card for community engagement. Likewise any promo card can be used but in this battle I am using a common 4 mana monster with the name Mana Warden. There are some other useful promo card for the battle but I decided to adjust it in Super Sneak. Empede and Shield Ward attracted me alot thats why I decided to use it despite high Mana gameplay. It is a pure Melee monster and does not get any distance attack ability. From the initial level we get 2 Melee attacks with Shield Ward. From second level we get 3 Melee attack with single ability. At max level we get 4 Melee attack, 4 speed and six health including three abilities Shield Ward, Impede and Piercing. The most interesting factor about this card is that it can be used for dual element life and fire.
ARKEMIS THE BEAR
It is another giant beast but it hunts its Prey softly without making any noise. It is my first priority in high Mana and super sneak. Although it is not a traditional opportunity or Sneak monster but due to battle ruleset it could be used anywhere. Super Sneak allows it to target the last Monster of the opposition team.
This Monster comes with a Protect ability that provides two armor for fellow Monsters. With a successful attack, Halfling ability reduces the attacks of opponents monsters. Beside it Forcefield allows only one damage from 5 + attacks.
Overall it is a perfect common card in Super Sneak and Melee Myhem ruleset.
DRYBONE BARBARIAN
You must be aware about this 9 mana common monster. I placed this Monster at last position to utilize its Retaliate with Enrage. I was thinking if my opposition teams come with Melee attack then it will be very useful Monster at last position. Most of the time I use Thorn ability monsters at last position. Its 5 Melee attack is really a bonus with Enrage. I was using level 8 of it and at this level we get pretty 12 health, 5 Melee attack, 4 speed including two abilities Enrage and Retaliate. There is no its own armor.
HERE IS THE VIDEO LINK OF THE BATTLE
https://youtu.be/SS3u_m1lrQE?si=X4xXknPL7cStjUx2
YOU CAN ALSO ENJOY SOME BATTLE FOOTAGE HERE
BATTLE STRATEGY
This time my thinking was little different. I always look for different attack like Melee range and magic in Super Sneak but this time I totally depend on Melee monsters. Only first position where I was using non attacking monster Lord Arianthus. Rest five monsters were Melee attack. I was little curious for team selection, especially for first and last position. Mostally I prefer Thorn ability monsters at last position but this time I decided to use Retaliate ability monster Drybone Barbarian. For the first position I decided to use Magic reflect, void , Thorn and Shield ability monster Lord Arianthus. Despite being a strong opponent I was able to win the battle within 5 rounds.
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Thanks for your valuable time.. Keep On Battling Have a nice day..
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