Crownrend has seen a number of changes since we last posted, if you missed these updates on Discord you can read them here now!
Added
- Participants in alliance war battles now have a chance to earn crowns besides the main war reward.
- War Chest
- 48 new items with new tags that only drop from the war chest. (These items don't drop economic stats.)
- An option for Alliance leaders to transfer leadership.
- Skip animation for chests, which lets you open more chests at a time.
- You can now see the opponent's member placement in each zone for alliance battles.
- Zone details now show total KP of the zone.
- Placement modal now shows the KP of each individual.
- You can now place multiple people into a zone at the same time.
- A new LP/Swap modal to wallet. You can now easily utilize Crownrend related liquidity pools.
- Added KP and Rank to the main screen.
- Added opponent alliance name in battle history.
Changed
- Reworked player list a bit, this is an experimental change, should you prefer the old version, please let us know so we can revert this change.
- Adjusted number formatting, it now formats everything >1k instead of the previous 10k.
- Reworked alliance applications, you should be able to apply to multiple alliances at once now.
- If your alliance receives an application, you can see the KP of the applicant.
- Design pass on alliance war battle history, should be a bit more "beautiful" now.
- Changed the way we store zone data for historical purposes
- Increased per Alliance member maintenance cost from 0.01 CROWNS to 0.03 CROWNS.
- Battle logs now use human readable formating for numbers. You can hover over the formatted number to see the exact value.
- Alliance modal should stick to usernames rather than kingdom names now.
- "Equipment Filter" that shows Equipped or Non-Equipped only, allowing easier and faster bulk burns in inventory.
- Alliance matchmaking has been improved.
Fixed
- If you apply to an alliance and then create your own, you should no longer be in both alliances at once. Oops.
- Fixed new presets breaking inventory.
- Fixed an issue with presets caused by the refactor.
- Fixed an issue with officers not being able to change member placements.
Optimizations
- We've done some performance optimizations on the backend.