Crownrend's Recent Updates

@crownrend · 2025-01-15 19:08 · crownrend

Just a summary of the updates in the last few days.

Added

  • Improved battle logs to make it easier to understand if you have lost, won the battle, whether or not if it was a critical hit or if it was intercepted etc.
  • Added drop rates of item rarities to inventory. (Hover over buy chest to see it)
  • Added Raid Failed text to battle logs when someone steals 0 denar.
  • Battle notification is now dismissed on click.
  • Added a search bar to battle hall if you want to look for a specific kingdom that your generals are willing to attack.
  • Removed the hard cap on how many players are displayed and instead added a "Load more" button.
  • Items and its individual categories are now collapsible.

Changed

  • Improved the look of filters.
  • Improved initial performance of players list by using infinite scroll.
  • Now, items can only be transferred once every 3 days. Marketplace is not affected from this change.
  • Intercept cap has been raised to 75% instead of 50% (so you can have up to 75% to intercept an attack)
  • Intercept is now calculated 5% to 25% of the attacker's denar, up from 1% to 5% to make it more worthwhile.
  • Significantly buffed Orichalcum amounts given when an item is burned.

Fixed

  • Fixed attack charges being stuck at 4
  • Rounding/decimals adjusted in the income tooltip, purely visual.
  • Fixed a bug with being unable to burn an item that was listed in the marketplace previously.
  • Fixed a bug with interception/crit hit calculation.
  • Fixed the frontend bug where unrest wasn't displayed.

Notes

You don't have to "load more" to search for a player. The reason we were capping them was because loading all kingdoms significantly reduced the performance of the tab, problematic especially on low-end computers and phones.

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