Steem Monsters ability chart by summoner level, neutral cards

@cryptogamestrat · 2019-01-15 21:28 · steemmonsters
As I've been leveling up my accounts, I've found I really wanted this chart, so I thought I would make one for you. As monsters level up, they gain abilities, and some of these are extremely important - attack for Swamp Thing and Goblin Shaman, Heal for Flesh Golem, Blast for Fire Demon, and so on. Knowing where those abilities come in is very important for deciding how to level up your teams. Since leveling up always begins with your summoner, I've decided to group new abilities by rare summoner level. To keep this from being huge, I'll split it into separate posts by splinter. ![imp_sorc_shroom.png](https://cdn.steemitimages.com/DQmY5ndEDYrJCDKVrCmCkexKnLQxnxRquuUGyPjsbcF2rfy/imp_sorc_shroom.png)

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Summoner Level 1: Inherent Abilities

Card|Ability -|- Grumpy Dwarf|Reach Elven Cutthroat|Sneak Centaur|Snipe Rusty Android|Magic Reflect Creeping Ooze|Slow Goblin Mech|Piercing Cocatrice|Flying Enchanted Pixie|Flying Hobgoblin|Double Strike Raging Impaler|Piercing Hydra|Heal Lord Arianthus|Shield, Void

Summoner Level 2: Level 3 Commons, Level 2 Rares and Epics

No new abilities.

Summoner Level 3: Level 4 Commons, Level 3 Rares, Level 2 Legendaries

Card|Level|Ability -|-|- Creeping Ooze|4|Melee Attack Cyclops|3|Shield Hydra|2|Thorns Lord Arianthus|2|Magic Reflect

Summoner Level 4: Level 5 Commons, Level 4 Rares, Level 3 Epics

Card|Level|Ability -|-|- Grumpy Dwarf|5|Enrage Raging Impaler|3|Enrage

Summoner Level 5: Level 6 Commons, Level 5 Rares, Level 4 Epics, Level 3 Legendaries

Card|Level|Ability -|-|- Goblin Mech|6|Stun Cocatrice|5|Dodge Enchanted Pixie|5|Inspire Hydra|3|Retaliate Lord Arianthus|3|Thorns

Summoner Level 6: Level 8 Commons, Level 6 Rares, Level 5 Epics

Card|Level|Ability -|-|- Cyclops|6|Stun Raging Impaler|5|Shield

Summoner Level 7: Level 9 Commons, Level 7 Rares, Level 4 Legendaries

Card|Level|Ability -|-|- Hydra|4|Trample

Summoner Level 8: Level 10 Commons, Level 8 Rares, Level 6 Epics

No new abilities. Neutrals get almost all of their abilities from the beginning. Only six of sixteen cards see significant improvements with leveling, and they're focused on Levels 3 and 5. Apart from the Legendaries, Neutrals are largely about single abilities and stats.
#steemmonsters #monsterstrategy
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