Creating a token, giving news, and advance

@djennyfloro · 2019-09-23 13:41 · palnet

Draticornix Idraya

C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iQMQwBiiZXANmuThEdGeM9Z76pGF2F1jpbZmpSR1YY2kaGpaVLNEU3WwCZUZXznk4aJQXVpWDpS.png

Creating two tokens: Future Media Vision Investment & Future Media Vision Consumers

Hello everyone! So as the title above indicate, I am going to create a token: Future Media Vision.

About the token

The FMVI token's sale will allow me to develop this project faster, and to make more decisive advances in the overall project. I will do a monthly buyback of the token, of 20% of the monthly benefit from FWV's website & the other projects related to Future Media Vision.

As for the FMVC token, it will be what's distributed either by purchase through the Steem Engine, or distributed upon purchase through cash, allowing Future Media Vision to keep track of the services purchases, good purchases, game license purchase, and so on.

Future Writer Vision's website

It's a webnovel website, where people can post their novels & webnovels, it will be steem's version of this and will generate an income in two ways: upvotes on the webnovels chapters & incomes from flat purchases of novels, services, and premium membership.

This website will allow authors to create an index of books, and book index of the chapter, allowing the author to even further sort his story in volumes, thus allowing the people to read comfortably from chapter 1 to the last chapter without having to search the whole blog of the author. Also, at later stage will integrate patreon & paypal too, allowing one to purchase services & such with both fiat &/or steem.

Authors that have a completed novel, or met the 30 chapters/month (in case of webnovels which can get thousands of chapters (a chapter daily is the bare minimum for these novels) will be reviewed manually, and be paid a per/word flat price for their novel if it meets the standard of Future Writer Vision's quality requirements, allowing authors to get a stable income from their writing if they are of quality.

Also, editors will also be able to submit edits for the stories, as to improve the quality, making the novels on the website of much greater quality overall. Their work will also be paid on a per edit way.

Lastly, and not the least important, illustrators will be able to submit a cover for books, which can get approved/disapproved by the author. In case of approval, the illustrator will be paid a flat price for his

A shop will be available for those who wish to have to have the paperback version, a premium membership, or buy goodies from a story (mug, t-shirt, etc). Different services might also be available, but those won't be there before a while.

To remedy to the steem blockchain's problem of several weeks needed to get an account, a temporary account, held on our servers will be created until the user receive the steem's key, which he'll then be able to bind to his account. Until a steem account is linked, when the user votes, it will be recorded, and later use the person's account to vote for the author's latest post & comments, until the votes he had first imparted are all dispatched.

For those who will choose to pay to get an account immediately, the added value will be a 1-month premium membership, thus giving a real reason to pay to create the account, and circumvent the usual trouble.

Also, an account will be created to counter downvotes, as to avoid authors to be dispirited by mean-intentioned downvotes and such. This bot will add any downvoted post to a queue, and submit it for human review. If the downvote is decided as abusive, it will be countered by that account, as to avoid the bot-bullying or ill-intended downvotes.

Future Gamer Vision: FoaK

FoaK, or Fairytale of a Kingdom, will be the first game that we'll publish. Just like Future Writer Vision's website, this game will aim to integrate with steem blockchain, PayPal, and a few other methods of payments on a seamless way, so that the use of blockchain is totally transparent to the user.

A gamer should focus on gaming, not on the technology used for him to play.

The first released part will be a mobile & browser game, which will take the form of a gatcha, and will be a companion to the main game, which we intend to release on steam & different consoles platforms.

I am not disclosing much of this at that time, as this is still an early-stage project, for which I'll do more specific updates in the future.

Steem's place in the project

First and foremost, all of our products will in one way or another cope with the main problems we believe that steem has: the impossibility of getting a free account instantly, and the price of an instant account, as well as the downvote-bullying. We won't blindly counter downvotes through, but we'll make sure that it's under control, and not simply at the hands of people at whim's call.

Then our use of steem will be transparent for the user, this means that while we'll communicate about steem, for our users, it won't be more complicated than any standard application/game/website elsewhere. Both for the application and for the website, we'll also find a way to help the user around the key management.

This, of course, will mean a tradeoff between security and usability, but rather than force the user into a negative feeling of over-security, we'll propose an alternative which encompasses several different means, including, but not limited to, a card which they can flash before their webcam so that it q-code will unlock the app/account, or a standard user/password, as well as the 2FA, allowing people to avoid feeling like steem is over-complicated / over-secure for the use they have of it.

While our users are definitely not unconcerned about security, their primary concern is usability, so these tradeoffs are definitely not something they care to know more about. If a safe is so complicated that the owner might never be able to get back what he put in it, too few people will be willing to use that safe for it to be rentable, that's the point of view we're in for this operation.

These projects, therefore, will both get people into steem in a greater scale way, and push them to post on this medium.

Why?

Because in-game we're specifically going to offer goodies to people who make good content, and promote the social media use, making them use it, not forcibly to get money but to publish good content, to socialize with other gamers, etc. And in the case of Future Writer Vision, the content of the books will be posted on steemit, allowing good quality novels to be published through steem.

C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iQMQwBiiZXANmuThEdGeM9Z76pGF2F1jpbZmpSR1YY2kaGpaVLNEU3WwCZUZXznk4aJQXVpWDpS.png If this post is older than 7 days, please support by upvoting my latest post:

upvote latest post

view latest post

PS: if you want to help Vision Media Future project grow you can: -- Delegate power (even 1 SP helps and counts) to @djenny.floro, -- Resteem the posts & webnovel to help them gain exposure! -- Engage in discussion about it on my posts, so to help in the form of opinions, points to think about, etc... -- Become a patron on my Patreon page.

Yours, @DjennyFloro

#palnet #neoxian #onethreethreeseven #visionmediafuture #plankton #zzan #steem #steemleo #steemace
Payout: 0.000 HBD
Votes: 494
More interactions (upvote, reblog, reply) coming soon.