Those who have seen my previous posts know that lately I've been hooked on a title that, for me, is pure art in every aspect, from the soundtrack to the atmosphere. As you know, I've already finished Little Nightmares I, and now I'm going to continue with the second installment, which, along with the comics, helps to understand and expand on the lore of the character's past and the events we saw in the first part.
Well, I don't want to dwell on the subject any longer. You come for the action, and I come to share it.

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***Cover created in Photoshop with screenshots from the video game***
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It all starts very differently. When we wake up with the character, we see a dark and desolate forest, which reminds me of the atmosphere in ***[Limbo](https://store.steampowered.com/app/48000/LIMBO/?l=spanish)***, another great title that you should check out.
As we advance in this unusual world, we see discarded clothing and numerous traps. I must admit that this video game increases the quantity and quality of puzzles to be solved. I don't know if this is because the developers want us to pay closer attention to the surrounding objects, as any detail could be the next key to advancing.

After crossing the forest, I arrived at a cabin where everything was very quiet, as if everything had been frozen in time, but after walking around, I found another child or character, something I hadn't seen so closely in the original game, or at least not living characters.
I decided to say hello to this new friend, but he ran away. After chasing him, he wanted to team up so we could move forward, because we really need each other.

There were a few obstacles waiting for us, but what threw me off the most was that first boss or evil character in the first chapter, who is a hunter that keeps skins he finds in the forest as trophies in his cabin.
But we are his trophy now, hahaha, so we had to run through the forest, fleeing from his shots. At first, I didn't understand how to dodge the shots, but I discovered that my partner could guide me and help me hide behind some boxes.
We took advantage of the opportunity while he reloaded his shotgun to reach the next cover.

This part was terrifying at first because I felt like I was in a Friday the 13th movie or something, where the killer is chasing you and you can't defend yourself.
I thought the atmosphere of the chase was very well done, because my partner wasn't as slow as in other video games; instead, he helped me find my way xd.

I loved the final part where we crossed a swamp, because they added some new mechanics, such as being able to hide underwater and breathe for a few seconds.
Meanwhile, we arrived at another nearby cabin or farm, which I thought would simply serve as a place to hide, but it turned out to be the hunter's grave, because there was a shotgun that, with my friend's help, made the job easier.

The end of this chase is pure cinema, as it reminded me of the saying: “Today you are the hunter, tomorrow you may be the prey”🚬🗿.


Well, I hope the next monster is just as interesting. In the meantime, I'm going to try to understand the story of this game a little better, because all I see is that everyone is in chaos, the adults are now dead, and the few children left are being hunted by these creatures... but as you can see, in the end we managed to reach the city after crossing the lake.

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***I hope you liked the adventure, I look forward to seeing your comments!***
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***The video and screenshots were captured while playing Little Nightmares***
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▶️ [3Speak](https://3speak.tv/watch?v=dnagameroficial/lexdlkcm)

***[Source](https://store.steampowered.com/app/424840/Little_Nightmares/?l=spanish)***
***Requirements to play:***
Requires a 64-bit processor and operating system
OS *: Windows 7, 64-bit
Processor: Intel CPU Core i7
Memory: 8 GB RAM
Graphics: Nvidia GPU GeForce GTX 660
DirectX: Version 11
Network: Broadband Internet connection
Storage: 10 GB available space
Additional Notes: SSE4.2 required
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***Translated with: DeepL.com***
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