
Fuente / Source Estas imágenes han sido mezcladas por mà / These images have been mixed by me.
https://youtu.be/dnFgQw7SBFE

Saludos a toda la comunidad de #Splinterlands, espero que estén todos muy bien.
Hoy pude ganar gracias que mi arconte "Kaylia Silverleaf" redujo el poder mágico de enemigos,
luego "Anachron Bolter" redujo el ataque "ranged" de enemigos también y "Thanalorian Blade" logró hacer mucho
daño a la lÃnea de fondo rival.
Uso un team "Earth" y me enfrento a un team "Drake" "Earth" jugado por "arashese".
Es una batalla de "mana 55" y con los monstruos de todos los elementos disponibles.
Greetings to the entire #Splinterlands community, I hope you're all doing well.
Today I was able to win thanks to my Archon "Kaylia Silverleaf," who reduced the magic power of enemies.
Then "Anachron Bolter" reduced the ranged attack of enemies as well, and "Thanalorian Blade" managed to deal a lot of damage to the opposing backline.
I'm using an Earth team and facing a Drake/Earth team played by "arashese."
It's a 55-mana battle with monsters of all elements available.
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[Fuente / Source](https://splinterlands.com/)

## ✅Ruleset: "Tis but Scratches"
Todos los monstruos tienen la habilidad "cripple", esto significa que los objetivos pierden un máximo de salud cada vez
que sean alcanzados. Se recomienda ubicar la mayor cantidad de unidades para poder hacer el mayor daño a los enemigos y
asà poder sacar ventaja de esta condición de batalla.
All monsters have the "cripple" ability, meaning that targets lose a maximum amount of health each time they are hit. It is recommended to position as many units as possible to deal the most damage to enemies and thus take advantage of this battle condition.
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## ✅Uso un team "Earth" con ataque mixto
Mi arconte es "Kaylia Silverleaf" que reduce el ataque mágico de enemigos en -1 y otorga "execute" a todos mis elfos.
Mi tanque es "Ulundin Overseer", un gran hipopótamo que goza de excelente salud y buena armadura; su habilidad "flank"
le permite otorgar "reach" a "Grimbardun Fighter", un neutral con buen poder "melee" que ahora podrá hacer mucho daño
al tanque enemigo; su habilidad "shield" le permite ser muy resistente a los ataques fÃsicos.
Mi tercer monstruo es "Anachron Bolter", quien se encargará de reducir el ataque "ranged" de enemigos en -1 gracias a
su habilidad "headwinds".
## I use an Earth team with a mixed attack
My archon is Kaylia Silverleaf, who reduces the magic attack of enemies by -1 and grants Execute to all my elves.
My tank is Ulundin Overseer, a large hippopotamus with excellent health and good armor; his Flank ability allows him to grant Reach to Grimbardun Fighter, a neutral monster with good melee power who can now deal significant damage to the enemy tank; his Shield ability makes him very resistant to physical attacks.
My third monster is Anachron Bolter, who will reduce the ranged attack of enemies by -1 thanks to his Headwinds ability.
---
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## ✅Ubico 3 elfos atrás
Aquà tengo a "Sorrow Harvester", un elfo de muerte que reduce la salud máxima de enemigos en -1 porque goza de "weaken".
Casi al final tengo a "Thanalorian Blade", un oportunista de tierra que se lanzará contra el enemigo más débil.
Y mi último monstruo es "Blackmoor Wild Elf", un elfo que se mantendrá oculto hasta que alcance la primera posición.
Todos ellos ganarán la habilidad "execute" por ser del linaje "Elf".
## I place 3 elves in the back
Here I have "Sorrow Harvester," a death elf that reduces the maximum health of enemies by -1 because it has "weaken."
Near the back I have "Thanalorian Blade," an earth opportunist that will attack the weakest enemy.
And my last monster is "Blackmoor Wild Elf," an elf that will remain hidden until it reaches the first position.
All of them will gain the "execute" ability because they are of the "Elf" lineage.
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## ✅Me enfrento a un team "Drake" "Earth" con ataque mixto
Su arconte es "Kavor Skarn" de "nivel 2" que otorgará "+1 speed" a sus monstruos con linaje "Drakoshan".
Su tanque es "Dread Tafarian" con "heal", será capaz de sanarse en cada ronda.
En la segunda posición está "Lioceros" con "thorns" de "nivel 2", cuando sea alcanzado por ataque "melee" sus espinas harán 2 puntos de daño.
En la tercera posición está "Rage", un dragón legendario con gran poder mágico, goza de excelente salud y buena armadura;
su habilidad "flying" le permite ser muy ágil frente a los ataques fÃsicos y su habilidad "void" le permite ser muy
resistente para los ataques mágicos.
En medio tiene a "Wilhelmdale Deputy", un arquero con buena salud.
Casi al final tiene a "Kicking Roc", un arquero con una gran flecha y con buena salud también.
Y su último monstruo es "Solace Ashinach", un dragón con "return fire", será capaz de devolver las flechas enemigas.
## I'm facing a "Drake" and "Earth" team with a mixed attack
Their archon is "Kavor Skarn" at "level 2," who will grant "+1 speed" to his monsters with "Drakoshan" lineage.
Their tank is "Dread Tafarian" with "heal," allowing him to heal himself each round.
In the second position is "Lioceros" with "thorns" at "level 2." When hit by a melee attack, his thorns will deal 2 points of damage.
In the third position is "Rage," a legendary dragon with great magical power, excellent health, and good armor.
His "flying" ability makes him very agile against physical attacks, and his "void" ability makes him very resistant to magical attacks.
In the middle is "Wilhelmdale Deputy," an archer with good health.
Near the end, he has "Kicking Roc," an archer with a powerful arrow and good health.
And his final monster is "Solace Ashinach," a dragon with "return fire," capable of deflecting enemy arrows.
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## ✅Ronda 1
"Rage" ataca primero porque es el más veloz, pero "Ulundin Overseer" resiste.
"Thanalorian Blade" deja muy débil a "Dread Tafarian" y lo remata usando "execute".
Luego "Sorrow Harvester" deja muy débil a "Lioceros", el nuevo tanque, y lo remata usando "execute".
## Round 1
"Rage" attacks first because it's the fastest, but "Ulundin Overseer" withstands it.
"Thanalorian Blade" weakens "Dread Tafarian" and finishes it off with "execute".
Then "Sorrow Harvester" weakens "Lioceros", the new tank, and finishes it off with "execute".
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[Fuente / Source](https://splinterlands.com/)

## ✅Ronda 2
"Thanalorian Blade" está imparable y somete a "Wilhelmdale Deputy" usando el poder de "execute".
"Rage" es el nuevo tanque pero está perdiendo salud, mientras que "Ulundin Overseer" está a punto de caer.
## Round 2
"Thanalorian Blade" is unstoppable and subdues "Wilhelmdale Deputy" using the "execute" power.
"Rage" is the new tank but is losing health, while "Ulundin Overseer" is about to fall.
---

[Fuente / Source](https://splinterlands.com/)

## ✅Ronda 3
"Rage" dispara y acaba con los últimos puntos de vida de "Ulundin Overseer".
Después "Thanalorian Blade" no tiene piedad con "Kicking Roc" y lo saca del juego gracias a "execute".
## Round 3
"Rage" fires and finishes off "Ulundin Overseer's" last few hit points.
Then "Thanalorian Blade" shows no mercy to "Kicking Roc" and eliminates him with "execute".
---

[Fuente / Source](https://splinterlands.com/)

## ✅Ronda 4
"Anachron Bolter" estuvo a punto de matar a "Rage" pero su flecha falló el blanco.
Sin embargo el disparo de "Blackmoor Wild Elf" no falla y el terrible "Rage" es sacado de la arena.
Solo queda en pie "Solace Ashinach" pero sin chances de ganar.
## Round 4
"Anachron Bolter" nearly killed "Rage," but his arrow missed its target.
However, "Blackmoor Wild Elf's" shot didn't miss, and the fearsome "Rage" was knocked out of the arena.
Only "Solace Ashinach" remains, but with no chance of winning.
---

[Fuente / Source](https://splinterlands.com/)

## ✅¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?
Mi estrategia dio resultados, "Kaylia Silverleaf" logró reducir el ataque mágico de enemigos en 1, además otorgó
"execute" para que mis elfos acaben con las unidades rivales más endebles.
"Ulundin Overseer" fue un gran tanque que logró frenar el ataque enemigo por varias rondas y aunque no tiene ataque alguno
logró otorgar "reach" a "Grimbardun Fighter", quien pudo dar buenos golpes a los tanques enemigos.
Mientras que "Anachron Bolter" estuvo increÃble al reducir el ataque "ranged" de arqueros enemigos gracias a su
habilidad "headwinds".
Y mis 3 últimos elfos fueron muy útiles al atacar al enemigo de la primera lÃnea y "Thanalorian Blade" estuvo genial
sometiendo a los rivales de la lÃnea de fondo.
La próxima vez usaré un team "Fire", mi arconte será “Fithe Bladestone" porque otorga "2 armor" a todos mis monstruos.
y si alguno pertenece al linaje "Dwarf" ganará "void".
Mi tanque será "Drybone Megalodon" por su gran poder "melee" y buena salud; su habilidad "flank" le permite dar "reach" a
"Grimbardun Fighter", una unidad común de rareza neutral que goza de buen poder.
Mi siguiente monstruo será "Emberguard", un hechicero con excelente salud que reducirá el ataque "melee" de enemigos
porque goza de "demoralize".
Luego convocaré a "Chaos Evoker", una hechicera del caos que logrará lastimar a los enemigos más cercanos de su objetivo
porque goza de "blast".
Casi al final ubicaré a "Mad Ogre Anarchist", un neutral oportunista que se lanzará contra el rival más débil.
Y mi último monstruo es "Torch Vizier", otro oportunista de fuego que goza de buena velocidad y salud para acechar
a los más débiles.
## Strategy work? What will you try differently next time?
My strategy worked. Kaylia Silverleaf managed to reduce the enemies' magic attack by 1, and also granted "execute" so my elves could finish off the weakest enemy units. Ulundin Overseer was a great tank that managed to slow down the enemy attack for several rounds, and although it has no attack, it granted "reach" to Grimbardun Fighter, who was able to land some good hits on the enemy tanks. Anachron Bolter was incredible at reducing the ranged attack of enemy archers thanks to its "headwinds" ability. And my last three elves were very useful attacking the enemy in the front line, and Thanalorian Blade was great at subduing the enemies in the back line.
Next time I'll use a Fire team; my archon will be Fithe Bladestone because it grants 2 armor to all my monsters. And if any belong to the "Dwarf" lineage, they will gain "void".
My tank will be "Drybone Megalodon" because of its great melee power and good health; its "flank" ability allows it to reach
"Grimbardun Fighter", a common neutral rarity unit with good power.
My next monster will be "Emberguard", a sorcerer with excellent health that will reduce the melee attack of enemies
because it has "demoralize".
Then I will summon "Chaos Evoker", a chaos sorceress that will damage the enemies closest to her target because it has "blast".
Almost at the end, I will place "Mad Ogre Anarchist", a neutral opportunist that will attack the weakest opponent.
And my last monster is "Torch Vizier", another fire opportunist with good speed and health to stalk
the weakest.
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