[ES/EN] 👊Winning with 🔥"Magic Reflect" and 💥"Strengthen" on ✅"Unprotected"

@elcholitosanto · 2025-11-06 18:55 · Splinterlands

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Fuente / Source Estas imágenes han sido mezcladas por mí / These images have been mixed by me.

https://youtu.be/anARWJZa61c

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Saludos a toda la comunidad de #Splinterlands, espero que estén todos muy bien. Hoy pude ganar gracias "Daigendark Surveyor" porque gracias a su habilidad "Magic Reflect" logre devolver la magia enemiga. Uso un team "Water" y me enfrento a un team "Water" también jugado por "wellingt550". Es una batalla de "mana 35" y solo con los monstruos de los elementos "Water" y "Drake" disponibles.
Greetings to the entire #Splinterlands community, I hope you're all doing well. Today I was able to win thanks to "Daigendark Surveyor" because, thanks to its "Magic Reflect" ability, I managed to reflect the enemy's magic. I'm using a "Water" team and facing another "Water" team played by "wellingt550". It's a "35 mana" battle with only "Water" and "Drake" monsters available.
--- ![mana.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/23wg8mAJDfN1UxYo1ivrDjVitde69Qx2VkDagjk3wZoQxgKaCHzWpsKRaF3R1zGPAP7no.png) [Fuente / Source](https://splinterlands.com/) ![separador.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/244odTT1a5jJpJYTogeppNSghdY5DwZ35PwRHfFnE5NrpmRGxghEWV3un6CFkFZRZkko6.png)
## ✅Ruleset: "Unprotected"
Esta regla de batalla establece que todo el "armor" es removido de unidades y tampoco se puede ganar "armor". Debemos enfocarnos en usar un tanque con mucha salud y con curación. Las habilidades "Protect, Piercing, Repair, Rust" son inútiles.
This battle rule states that all armor is removed from units, and armor cannot be gained. We must focus on using a tank with high health and healing. The abilities Protect, Piercing, Repair, and Rust are useless.
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## ✅Uso un team "Water" con ataque mixto Mi arconte es "Marlai Singariel" que aumenta el ataque mágico de mis monstruos en +1. Mi tanque es "Halfling Refugee", un épico neutral con buena salud a un costo mana 1, pero no será muy activo porque su habilidad "weary" no se lo permite. Mi segundo monstruo es "Daigendark Surveyor" sin ataque alguno, pero su habilidad "Magic Reflect" le permite devolver la magia enemiga. Mi tercer monstruo es "Abyssal Elemental", será capaz de revivir con todas sus estadísticas gracias a su habilidad "resurgence" y provocará un pequeño temblor que hará 1 punto de daño a todos los monstruos.
## I use a "Water" team with a mixed attack My archon is "Marlai Singariel," which increases the magic attack of my monsters by +1. My tank is "Halfling Refugee," a neutral epic with good health at a mana cost of 1, but it won't be very active because its "Weary" ability prevents it. My second monster is "Daigendark Surveyor," with no attack, but its "Magic Reflect" ability allows it to reflect enemy magic. My third monster is "Abyssal Elemental," which will be able to revive with full stats thanks to its "Resurgence" ability and will cause a small tremor that deals 1 point of damage to all monsters.
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![Marlai_Singariel.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/23z71Jq6jFUBVgAfubJypFFUWGkLyyscr1E1cDAeqTT5PosQAZEcULXi6PpmtiGjKxooM.png) ![Halfling%20Refugee_lv1.png](https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulboundrb/Halfling%20Refugee_lv1.png) ![Daigendark%20Surveyor_lv1.png](https://d36mxiodymuqjm.cloudfront.net/cards_by_level/rebellion/Daigendark%20Surveyor_lv1.png) ![Abyssal%20Elemental_lv1.png](https://d36mxiodymuqjm.cloudfront.net/cards_by_level/conclave/Abyssal%20Elemental_lv1.png)
![separador.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/244odTT1a5jJpJYTogeppNSghdY5DwZ35PwRHfFnE5NrpmRGxghEWV3un6CFkFZRZkko6.png)
## ✅Ubico un legendario, un arquero y un hechicero atrás Aquí tengo a "Great Bear Druid", una unidad legendaria con 2 tipos de ataque que goza de buena salud. Casi al final está "Razorhound", se encargará de aumentar la salud máxima de sus amigos en +1 gracias a su habilidad "strengthen". Y mi último monstruo es "Shock Trooper", un dorado con gran poder mágico que será capaz de hacer mucho daño al tanque enemigo, pero su habilidad "electrified" hará 1 punto de daño a todos sus colegas a partir de la segunda ronda.
## I place a legendary unit, an archer, and a sorcerer in the back. Here I have "Great Bear Druid," a legendary unit with two attack types and good health. Almost at the back is "Razorhound," who will increase the maximum health of his allies by +1 thanks to his "strengthen" ability. And my last monster is "Shock Trooper," a golden unit with great magical power who will be able to deal a lot of damage to the enemy tank, but his "electrified" ability will deal 1 point of damage to all his allies starting from the second round.
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![Great_Bear_Druid.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/23z77Pmk9UVCwfGRFKSApcHhDbUr64mFYpudfT4CDNoXdZmVSo81tnKNsG57WAa5KdHKJ.png) ![Razorhound_lv1.png](https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulboundrb/Razorhound_lv1.png) ![Shock%20Trooper_lv1_gold.png](https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulboundrb/Shock%20Trooper_lv1_gold.png)
![separador.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/244odTT1a5jJpJYTogeppNSghdY5DwZ35PwRHfFnE5NrpmRGxghEWV3un6CFkFZRZkko6.png)
## ✅Me enfrento a un team "Water" con ataque mágico y físico Mi arconte es "Marlai Singariel" de "nivel 3" que aumenta el poder mágico de sus monstruos en +1. Su tanque es "Giant Alpine Skink", un dorado de "nivel 4", goza de buen poder físico y excelente salud, además tiene buena velocidad; su habilidad "shield" le permite ser muy resistente a los ataques físicos. En la segunda posición tiene a "Mystic Scaleweaver", un hechicero con excelente salud que será capaz de reducir la velocidad de mis monstruos en -1 porque goza de "slow". Casi al final tiene a "Saltwater Mage", un ninja que atacará a mi último monstruo. Y su último monstruo es "Shock Trooper" de "nivel 2", es igual que el mio pero un poco más veloz.
## I'm facing a "Water" team with both magic and physical attacks. My archon is "Marlai Singariel" at "level 3," which increases the magic power of her monsters by +1. Her tank is "Giant Alpine Skink," a "level 4" Gold Saint. It boasts good physical power and excellent health, and also has good speed; its "shield" ability makes it very resistant to physical attacks. In the second position is "Mystic Scaleweaver," a sorcerer with excellent health who will be able to reduce the speed of my monsters by -1 because it has "slow." Near the end, they have "Saltwater Mage," a ninja who will attack my last monster. And their last monster is "Shock Trooper" at "level 2." It's the same as mine but a little faster.
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![Marlai_Singariel.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/23z71Jq6jFUBVgAfubJypFFUWGkLyyscr1E1cDAeqTT5PosQAZEcULXi6PpmtiGjKxooM.png) ![Giant%20Alpine%20Skink_lv4_gold.png](https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulboundrb/Giant%20Alpine%20Skink_lv4_gold.png) ![Mystic_Scaleweaver.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/23zRpdLu2t5saEMQ4V3N7HhGmdU6JiCSGVLRKbTx5gQiHUFrCXKN1DznBrxfhN2mLK5wg.png) ![Saltwater_Mage.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/2431k6hJNzNmNzsDov5eFkVfJ7NvDSZHhFacDx7EEMXtuwdQp4xbyKfdybL2wXy3KFneZ.png) ![Shock%20Trooper_lv2.png](https://d36mxiodymuqjm.cloudfront.net/cards_by_level/soulboundrb/Shock%20Trooper_lv2.png)
![separador.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/244odTT1a5jJpJYTogeppNSghdY5DwZ35PwRHfFnE5NrpmRGxghEWV3un6CFkFZRZkko6.png)
## ✅Ronda 1 El "Shock Trooper" enemigo es el más veloz y lanza su poderoso ataque a "Halfling Refugee", pero este logra sobrevivir. Sin embargo, "Giant Alpine Skink" no tiene piedad y acaba con mi tanque gracias a su potente ataque. Ahora es el turno de "Great Bear Druid" para atacar y su magia acaba con los puntos de vida de "Giant Alpine Skink".
## Round 1 The enemy Shock Trooper is the fastest and launches his powerful attack at the Halfling Refugee, but it manages to survive. However, the Giant Alpine Skink shows no mercy and finishes off my tank with his powerful attack. Now it's the Great Bear Druid's turn to attack, and his magic depletes the Giant Alpine Skink's hit points.
--- ![ronda_1.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/23tbLxyNs9FNH7H1irZgRSuvDbFxHjvoTZt65nYBPCHSuRdGmhxcY6XQNqh4QYBPtcMcK.png) [Fuente / Source](https://splinterlands.com/) ![separador.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/244odTT1a5jJpJYTogeppNSghdY5DwZ35PwRHfFnE5NrpmRGxghEWV3un6CFkFZRZkko6.png)
## ✅Ronda 2 El efecto negativo de "electrified" acaba con la vida de "Mystic Scaleweaver", quien sucumbe por encontrarse muy débil. Luego el "Shock Trooper" enemigo dispara su gran magia y somete a "Daigendark Surveyor", pero antes de morir logra devolver un poco de magia al enemigo. Después mi "Shock Trooper" aniquila a "Saltwater Mage" gracias a su potente ataque. Y "Great Bear Druid" se encarga de abatir al "Shock Trooper" rival quien era él único enemigo pero ya no tenía chances de ganar.
## Round 2 The negative effect of "Electrified" ends the life of "Mystic Scaleweaver," who succumbs due to his weakened state. Then the enemy "Shock Trooper" unleashes his powerful magic and subdues "Daigendark Surveyor," but before dying, he manages to return some magic to the enemy. Afterward, my "Shock Trooper" annihilates "Saltwater Mage" with his potent attack. And "Great Bear Druid" takes down the opposing "Shock Trooper," who was the only remaining enemy but no longer had any chance of winning.
--- ![ronda_2.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/23tRvaQAt922rXzahTzUtjGDh7FHmMBQ4F29FEELhmT3KUQLxMcUmqHgKpYVrACCyMQ2p.png) ![separador.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/244odTT1a5jJpJYTogeppNSghdY5DwZ35PwRHfFnE5NrpmRGxghEWV3un6CFkFZRZkko6.png)
## ✅¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez? Mi estrategia dio resultados, "Daigendark Surveyor" fue muy útil al lograr devolver la magia del enemigo. Luego "Razorhound" estuvo genial otorgando 1 punto más de vida a sus camaradas, permitiendo que mis unidades resistan un poco más en la arena. Estos pequeños detalles fueron suficientes para vencer a mi rival. La próxima vez usaré un team dual "Water" "Death", mi arconte será "ZeddicaZeddica". Mi tanque será "Nim Guard Captain" con "void", será muy resistente para los ataques mágicos, además goza de buena salud y un poco de armadura. Mi segundo monstruo será "Sorrow Harvester", un elfo que será capaz de reducir la salud máxima de enemigos en -1 gracias a su habilidad "weaken". Mi tercer monstruo será "Abyssal Elemental" porque será capaz de resucitar con todo su poder y provocará un pequeño sismo que hara 1 punto de daño a todas las unidades. Mi cuarto monstruo será "Razorhound" porque aumentará la salud máxima de sus compañeros en +1. Casi al final invocaré a "Arachne Weaver" para que sane a todos sus amigos aunque reduzca la salud máxima de todos ellos en -1. Y al final colocaré a "Shock Trooper" porque posee increíble poder mágico para devastar al tanque enemigo.
## Strategy work? What will you try differently next time? My strategy worked. "Daigendark Surveyor" was very useful in reflecting the enemy's magic back. Then "Razorhound" was great, granting 1 more HP to its comrades, allowing my units to withstand a little longer in the arena. These small details were enough to defeat my opponent. Next time I'll use a dual "Water" and "Death" team. My archon will be "ZeddicaZeddica". My tank will be "Nim Guard Captain" with "Void". It will be very resistant to magic attacks, and it also has good health and a bit of armor. My second monster will be "Sorrow Harvester", an elf that will be able to reduce the maximum HP of enemies by 1 thanks to its "Weaken" ability. My third monster will be "Abyssal Elemental" because it will be able to resurrect with full power and will cause a small earthquake that will deal 1 point of damage to all units. My fourth monster will be "Razorhound" because it will increase the maximum health of its allies by +1. Near the end, I'll summon "Arachne Weaver" to heal all its friends, even though it reduces their maximum health by -1. And finally, I'll place "Shock Trooper" because it possesses incredible magical power to devastate the enemy tank.
--- ![separador.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/244odTT1a5jJpJYTogeppNSghdY5DwZ35PwRHfFnE5NrpmRGxghEWV3un6CFkFZRZkko6.png) ![boton_ver_batalla.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/23wMWVs6WK3JdZ51bwfw727GxnoHe8oekzcAk9Pc8DQBA2CGTjoGAKdYBG8mRGGnxDeso.png) ---
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--- ![boton_registro.png](https://files.peakd.com/file/peakd-hive/elcholitosanto/Eoc6UZGsnadc5dNT7ztC3f5qezaLqP4WsGiyeoeuqwkQ9vTHgteovJYzU4YicziH9rD.png) > La traducción se hizo con / The translation was done with: > https://translate.google.com/?hl=es ![pie_pagina.jpg](https://files.peakd.com/file/peakd-hive/elcholitosanto/23tvefVxPjHAUGUbYESYaH3BdFTa7WWhiyj1jFarcYvZ3rUNrYABn9EykTN9n3pqszyaG.jpg)

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