Pixel AMA Recap - July 10, 2024

@ivarbjorn ยท 2024-07-11 22:19 ยท 1UP

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Major Gameplay Changes in Chapter 2!

Chapter 2 is bringing some big changes to Pixel! The team are making it tougher for bots and giving us more ways to spend our precious $PIXEL in-game.

Engagement is Soaring!

The good news keeps rolling in. Pixel engagement has increased 132%, and ARPU (average revenue per user) is up 134% too!

Focus on Core Gameplay

Pixels team are listening to our feedback loud and clear. They're prioritizing fixing core mechanics like coins, game economics, community gameplay, and energy systems before moving on.

Here's a sneak peek at some of their short-term goals:

  • Industry/Tool Repair ๏ธ
  • Energy Regeneration
  • Task Board Revamp
  • T3 & T4 Economic Fixes
  • Business Skill
  • Reputation Tweaks
  • XP Boosts
  • Crop Harvesting Overhaul

The Task Board Needs Work

They acknowledge that the current task board isn't balanced with the in-game economy. They're looking at ways to fix this, including gameplay design changes and industry degradation.

New Reputations Coming!

The much awaited reputation might be coming soon. An update with a new set of quests is expected this week, that will be an answered prayer to some of the players specially the newer ones.

OTC Concerns Addressed

The devs are aware of the "shady" nature of coin OTC (over-the-counter) trading. They're planning to introduce more ways to purchase coins directly with $PIXEL tokens, like for EXP boosts.

The Croppocalypse is Coming!

This is a big one! Soon, you'll only have a limited window (1-2 hours) to harvest your crops before someone else can snatch them. But where will those stolen crops go?


The Pixels team is taking a three-phase approach to building a successful Web3 game:

Phase 1: Gameplay First!

They are laser-focused on making the core gameplay of Pixel fun and engaging, where people should feel good . This is their top priority.

Phase 2: Rewarding the Right Players

Second phase is all about creating a better onboarding experience, improving monetization, and identifying the most valuable players for Pixel's ecosystem. They'll be targeting players who truly love the game, not just those focused on earning and withdrawing tokens.

Phase 3: Building the Pixels Ecosystym

The third phase is all about scaling Pixel to other games and experiences. They plan to use the data gathered in Phase 2 to expand the Pixel ecosystem and make Web3 gaming!


Key Takeaways on Q&A:

  • Moki Avatars will be one-of-a-kind collection.
  • Future customization options for avatars more clothes or hair using pixels.
  • Genkai hair fix coming next week!
  • New Reputation quests likely next week.
  • Loot boxes with limited edition cosmetics on the way.(Considered)
  • More integrations planned after Grain Glitchers.
  • Considering letting players mint their high-level accounts for $PIXEL.
  • Exploring ways to add helpers (friends, spouses?) to manage your speck.
  • Mobile improvements coming, including easier navigation.
  • Considering quick-use emoji for avatars.
  • Dungeons and other game modes being discussed for the future,but they might acquire other games to fill this gap.
  • Events like exp boosts and carnivals will be coming back soon.
  • Team is actively growing to address player concerns.

Working on It

  • Addressing energy limitations (more earnable energy, task board adjustments).
  • Considering adding back resource rarities.
  • Figuring out a good balance for rare industries in Terra Villa.
  • Implementing a streamlined system for banned/unauthorized accounts.

They Hear Us!

The team acknowledges player frustration and is prioritizing improvements to core mechanics (energy, task boards) and overall gameplay variety. They're focused on building a strong foundation before expanding to features, they wanted the game to feel good and be literally good before moving forward, so let's get good!

Check out the video here: https://www.youtube.com/watch?v=ZPjk8h540Ow


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