The Episode Challenge: Dominion; Pt. 1

@mariangelica1980 · 2024-10-19 13:54 · Splinterlands
Hello everyone, I'm happy to participate in the @thepeoplesguild contest, which is a podcast aimed at the Splinterlands game. This contest is about new skills, so I used my creativity to create some and why not combine them with skills already available in the game to add the skills together to the new cards. ![SRL-image-1.png](https://images.hive.blog/DQmbxp72nfPkuZxSjb5svciNJeyZgrXirdQdypw6nmCoRae/SRL-image-1.png) --- **Blessed Light (Life)** - **Effect:** Whenever an ally heals or is healed, all allies gain +1 temporary health for 2 rounds. - **Combination:** This skill combines well with "Heal" and "Tank Healing," providing a synergy that increases team survivability in long battles. ![Curacion.png](https://images.hive.blog/DQmVSGh1diCxGU4uPpi4XNb6Zo1ajSS5vQ4iWywbC7kf6Mv/Curacion.png)![Sanar.png](https://images.hive.blog/DQmRzX2o51N3NWv7UiQdEs3MBuubAuUKhmjubZv29HxsW1j/Sanar.png) --- **Tidal Wave (Water)** - **Effect:** When an enemy is defeated, the entire enemy team loses -1 speed and the entire allied team gains +1 speed for 2 rounds. - **Combination:** Works especially well with "Slow" and "Fast," as it controls the flow of battle by manipulating overall speed. ![Rapidez.png](https://images.hive.blog/DQmXUL1XhUHUXSzdy8TjWito5AbAek1MFkH7MSxpLTriekY/Rapidez.png)![Lento.png](https://images.hive.blog/DQmdp5yTjEYPYjc58jUd1UxNdRZ29rjMGNqzoTM1PCP1x6p/Lento.png) --- **Death Touch (Death)** - **Effect:** Whenever an ally or enemy dies, all allied monsters gain +1 magic attack for 1 round. - **Combo:** "Affliction" or "Bloodlust" work in harmony with this skill, boosting the damage done by magic attacks on each kill. ![Sed de sangre.png](https://images.hive.blog/DQmdu5QXcBcuyJATbJMBtzmpkg6B6Kv3bdgSrATgn2bbmCY/Sed%20de%20sangre.png)![Afficion.png](https://images.hive.blog/DQmUEw7HR5vHEJzm879vCqGcGDkaWVvXQveioJvsRp6tffu/Afficion.png) --- **Volcanic Fury (Fire)** - **Effect:** Whenever an allied monster attacks, all allies gain +1 melee or ranged attack for 1 round. - **Combo:** Empowered by "Explosion", ensuring the team can deal devastating damage quickly in combat. ![Explosion.png](https://images.hive.blog/DQmd7a2G29ydKk5vFgPh9jqtw1D2A8hasWjCXXyeJSd3iR7/Explosion.png) --- **Ancient Guardian (Earth)** - **Effect:** Whenever an allied monster takes damage, all allied monsters gain +1 armor for 2 rounds. - **Combo:** Ideal for combining with "Protect" or "Shield," reinforcing the team's defenses and making it nearly impenetrable. ![Proger.png](https://images.hive.blog/DQmejD6f9eMkUZYNsdum6oJr4u2tAAALiWx3YQ1nkpXGdDW/Proger.png)![Escudo.png](https://images.hive.blog/DQmPkdAyCGz91ymJM1kBycZ79vyQ4Vptf77gWGXRV2FjMf1/Escudo.png) --- **Draconic Ascension (Dragon)** - **Effect:** Every time an allied monster attacks, the entire team gains +1 health and +1 speed for 1 round. - **Combo:** Synergizes well with "Last One Standing," as it promotes speed and durability in the team for a devastating final assault. ![Ultimo en pie.png](https://images.hive.blog/DQmWmuDwQi7EH3nUjwSKXKVDsADjmmCm2JEGsU4gBwgNHg9/Ultimo%20en%20pie.png) --- **Ethereal Wind (Neutral)** - **Effect:** At the start of each round, all allied monsters have a 20% chance to evade melee or ranged attacks during that round. - **Combo:** Combines efficiently with "Blind" and "Dodge," maximizing the chances of evading enemy attacks, thwarting their offenses. ![Esquivar.png](https://images.hive.blog/DQmWSw281PShVJ3mxVQ8JWx9hDg9LEYEUgYqiEXS2M21s7e/Esquivar.png)![Cegado.png](https://images.hive.blog/DQmeLToMQhknyXjzEBMavSncNXaAkqeuwwnfjXN2wX1qAUc/Cegado.png) ---
I hope you like these new skills invented by me, but from my perspective they fit in well with the following ones I suggest, see you in a next post^^
#hive-13323 #splinterlands #spt #oneup #hive #hivegaming #web3 #tpgchallenge
Payout: 0.000 HBD
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