Hive NFTs Marketplace: Latest changes in these months

@mateodm03 · 2025-08-25 15:20 · HiveDevs

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Start using the application now

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Hello everyone! It's been a while since I last posted anything related to the page since its launch. During this period, I've continued working on it, taking advantage of every free moment to implement improvements and make several changes I had in mind.
At launch, I only included two games from the network: Rising Star and Big Dog Bone. To date, the following blockchain games have also been added: @immortalcreed and @cryptoshots.nft. I was going to list many more, but it took up a lot of time because I didn't have time, so I've built a new system.

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Pricing System

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Due to lack of time and some irregularities that arose when listing certain games, I found it necessary to incorporate a new system. This way, I seek to optimize the process and compensate, at least in part, for the time I dedicate to the page.
The Premium Plan has a one-time cost of 50 HBD and includes all the customizations available in games like Rising Star, Big Dog Bone, and Immortal Creed. - It has priority for listing the game on the marketplace. - It has custom filters based on the properties of the game's NFTs. - Active support. - Custom trade history. - No market activity required to continue listing. The free plan is still under construction and will use a generic template that will list several games that are still pending on the page. - The game's marketplace will not have custom filters, only a few generic ones. - Listing the game on Hive NFTs can take several months. - Market activity is required to keep the game listed. By this, I mean at least a minimum number of monthly transactions to make it worthwhile to occupy a space on the page. The funds raised from the one-time Premium Plan payment will be used to maintain the Hive NFTs servers.

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Check Transactions

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One of the things I couldn't work on at the time of launch was a system that checks whether the purchase/sale/transfer was carried out after signing the transaction. I knew how to do it because I had implemented it in Rising Star Utils.

It was postponed until after the launch of the website because it required a lot of development time, and I wanted to test it for a few days to avoid giving users a bad experience.

Currently, every time a transaction is made with the keychain, the frontend waits a few seconds to check if the operation was completed successfully or if a specific error occurred. In the case of transactions involving more than 50 NFTs, validation may take a little longer, as the system must verify all transactions one by one.

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Recommended retail price

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One of the most requested mechanics is to be able to see its current market price when listing an NFT. It took me quite a while to develop this new feature, as I wanted to implement this mechanic and also add the ability to manipulate all NFTs based on their market price, based on their percentage.

Currently, the new mechanic is available in Rising Star and in both Immortal Creed contracts, where all NFTs can be manipulated in the Multiple Prices section. However, if there is no reference price, the user must enter the value manually; otherwise, they will not be able to confirm the transaction.

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Improves in the Mobile Design

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The website was designed entirely for use on a laptop or PC, but not so much for mobile devices. The page was usable at the time, but it needed a few improvements to work optimally on mobile.

I adjusted the size of some containers, but the main change is that I implemented a new filter system on mobile devices. Now there is a drop-down menu that, when activated, displays all available filters, which makes it much easier to manage and apply them.

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Other minor changes

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- I optimized and recycled the page code in a better way. - I added framemotion to the page, a dependency that allows me to add animations to containers. - Now in the tab to transfer an NFT, it tells you if the account you are sending to exists and shows you the image. - Fixed a bug that prevented proper filtering by seller. - Fixed an issue that prevented sales with different tokens from being canceled in a single keychain signature. - Fixed a bug that prevented users from certain regions from logging in because one of the main nodes was blocked. - Some changes to the page design since launch.
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![diamantito_separador (2).png](https://files.peakd.com/file/peakd-hive/mateodm03/23sweHwH71FofD6dEK739rsqDJwMvw2UMzDKjPmEokM6vZVknduRpEojN3juJQotWoBTw.png)
This has been a brief summary of all the changes I've made over the last three months. I don't have much time to devote to the site, but when I do have some free time, I usually use it to improve the user experience.

I hope to see you again in a few months, when I'll probably be announcing lots of new changes and new features. See you next time!

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Other tools I worked on.

![diamantito_separador (2).png](https://files.peakd.com/file/peakd-hive/mateodm03/23sweHwH71FofD6dEK739rsqDJwMvw2UMzDKjPmEokM6vZVknduRpEojN3juJQotWoBTw.png) - http://utils.liotes.com/ (New Tool: Reward your delegators with Hive Engine tokens according to their contribution) - https://risingstarutils.xyz/ (Rising Star Utils Login in Mobile, Changes in the Design and Card Stats Incoming) - https://hivenfts.com/ (Hive NFTs Official Launch: Your Customized Marketplace for Hive Engine Games.) ![diamantito_separador (2).png](https://files.peakd.com/file/peakd-hive/mateodm03/23sweHwH71FofD6dEK739rsqDJwMvw2UMzDKjPmEokM6vZVknduRpEojN3juJQotWoBTw.png) ![NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4PG8fAHT8nqJdLrXhvnN246e5BWGmgKrefrvbkbmZ4GqefmwacELtvAXEpbpRwwCwV35mB4M9wRZLzxK1HwCEbRmUpMEJBtjYPRyyutWWz7ifLGTYq.gif](https://files.peakd.com/file/peakd-hive/mateodm03/23y8Dh9TEjWU1zRAwvyDStHYKBd3eFiYcPesH3a9YkLWf6k2E99DGMMm5VbC1PB7EETMU.gif)
#risingstar #risingstargame #immortalcreed #bigdogbone #hivenfts #marketplace #dev
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