MOLE MINER : GAMEPLAY CHANGES

@muterra · 2023-09-18 20:07 · MUTERRA
![GameplayBG-min.png](https://files.peakd.com/file/peakd-hive/muterra/23tbuCPDmeBcQnc7eAzYYuRjTKed9xjh3cusduo66paFc9uoinfxAKwt2qNyVkidDUF6M.png) To keep the MUT inflation in check and to make Mole Miner more competitive and fun to play, we are planning to roll out the following changes mentioned in this post. Please give it a read and shower us with your highly appreciated feedback. ![divider3.png](https://files.peakd.com/file/peakd-hive/muterra/23t79Fa69V3RKXATZnN9nA7dbSSFvSo2hkyYWEDRsewK14V9iFhTU2tu7y2WFRPhUATgY.png) ## **NEW TOKEN**
![image.png](https://images.hive.blog/200x200/https://images.hive.blog/DQmbWPNbFL338R3aio9KaCWAFRfXY2yDc2gB8FMVeG9Y7fD/image.png)
- [ORE](https://hive-engine.com/trade/ORE) will be the new Hive Token that will partially replace [MUT](https://hive-engine.com/trade/MUT) in mole miner game. - Once the update is live, players will start getting ORE from their mining site instead of MUT. - All upgrades will still cost MUT token and not ORE. - ORE will be used to purchase and upgrade CONVERTERS (explained below), which can then be used to turn ORE into MUT. ![divider3.png](https://files.peakd.com/file/peakd-hive/muterra/23t79Fa69V3RKXATZnN9nA7dbSSFvSo2hkyYWEDRsewK14V9iFhTU2tu7y2WFRPhUATgY.png) ## CONVERTERS To convert ORE into MUT, players will need to purchase CONVERTERS. They come in 6 rarities from common to mythical and can be bought using ORE. You can buy only 1 of each rarity and then keep upgrading them individually for better output. Each converter has a conversion capacity. It is the maximum amount of ORE that can be converted into MUT in one go. Then a 12 hour cooldown period is applied before a conversion can be made again. Upgrading your converters will increase their conversion capacity by an amount that's based on their rarity. Here are the details regarding each of the converters : ---- #### **COMMON CONVERTER** ![image.png](https://images.hive.blog/200x200/https://images.hive.blog/DQmQfHct6ZaQPAx4Y3qiRR7PDKzj5Nx6iSGPcPQzyX4zbmP/image.png)
- Purchase Price : 100 ORE - Conversion Success Rate : 0% - 50% - Conversion Capacity : 50
- Upgrade Cost : 100 ORE - Cooldown after conversion : 12 hours - Conversion Capacity increase per upgrade : 1
---- #### **UNCOMMON CONVERTER** ![image.png](https://images.hive.blog/200x200/https://images.hive.blog/DQmWtZexe7cnuKsosLBW855ZY8azwxZXtvZEzgRDfoPzeBJ/image.png)
- Purchase Price : 150 ORE - Conversion Success Rate : 0% - 60% - Conversion Capacity : 50
- Upgrade Cost : 150 ORE - Cooldown after conversion : 12 hours - Conversion Capacity increase per upgrade : 1.8
---- #### **RARE CONVERTER** ![image.png](https://images.hive.blog/200x200/https://images.hive.blog/DQmX9Et7LwWpk64MSbG33o6uAcLPZL87iAUhQR2CAfew4fg/image.png)
- Purchase Price : 250 ORE - Conversion Success Rate : 0% - 70% - Conversion Capacity : 50
- Upgrade Cost : 250 ORE - Cooldown after conversion : 12 hours - Capacity increase per upgrade : 3.5
---- #### **EPIC CONVERTER** ![image.png](https://images.hive.blog/200x200/https://images.hive.blog/DQmbgjtj5AwhoKXdkwVHjtX8eu9M4J7NjE2bijRyivvb7qr/image.png)
- Purchase Price : 400 ORE - Conversion Success Rate : 0% - 80% - Conversion Capacity : 50
- Upgrade Cost : 400 ORE - Cooldown after conversion : 12 hours - Capacity increase per upgrade : 6.4
---- #### **LEGENDARY CONVERTER** ![image.png](https://images.hive.blog/200x200/https://images.hive.blog/DQmSPiFW9LvyZf8tTGThfgbza8ez6rrFMhyTXFW87kDDrRf/image.png)
- Purchase Price : 600 ORE - Conversion Success Rate : 0% - 90% - Conversion Capacity : 50
- Upgrade Cost : 600 ORE - Cooldown after conversion : 12 hours - Capacity increase per upgrade : 10.8
---- #### **MYTHICAL CONVERTER** ![image.png](https://images.hive.blog/200x200/https://images.hive.blog/DQmQ6cEcUba884u9mbhW7GcciwEghiAbjmr39nqaM1VWetG/image.png)
- Purchase Price : 1000 ORE - Conversion Success Rate : 0% - 100% - Conversion Capacity : 50
- Upgrade Cost : 1000 ORE - Cooldown after conversion : 12 hours - Capacity increase per upgrade : 20
---- **NOTE : As soon as you purchase a converter your CART will start losing it's durability. Explained in detail in the CART section below.** ![divider3.png](https://files.peakd.com/file/peakd-hive/muterra/23t79Fa69V3RKXATZnN9nA7dbSSFvSo2hkyYWEDRsewK14V9iFhTU2tu7y2WFRPhUATgY.png) ## CART ![image.png](https://images.hive.blog/200x200/https://images.hive.blog/DQmYGWoPRfJ5gaiYdNkwd3aU3HhJfy4gHfSG5Xmvrfwz73x/image.png) CART is a mechanic that will have 3 major impacts on the gameplay of Mole Miner - 1. Stop inactive players from getting ORE/MUT 2. Active sink for MUT 3. Inflation check ---- As soon as a player purchases a converter, a CART is issued to the player with 100% durability and CART mechanics come into play. Here are the details : - With every collect action, durability of CART goes down by 2% - Durability of CART impacts 2 things - - Mining Rate - Amount of ORE collected by the player - CART can be repaired back to 100% by paying a small fee in MUT - The fee is based on the level of the mining site ---- #### **Impact on Mining Rate** - Every time a player collects ORE from mining site, the mining rate reduces by 2% of maximum mining rate of the player. **This keeps ORE inflation in check and also forces players to keep repairing their CART, thereby creating an active sink for MUT.** - If no collect action has been performed by an account in the last 48 hours, irrespective of whether the player has bought a converter or not, CART will start losing its durability at the rate of 1% per hour till it hits 0. **With this mechanic in place, any inactive player will stop producing ORE and after a while there will be no more ORE left in that account's mining site to steal from.** ---- #### **Impact on ORE collection** Let's say an account has 50 ORE in its mining site and the current durability of the cart is 70%. If the account performs the collect action without repairing the CART back to 100%, then only 35 ORE (70% of 50 ORE) will be issued to the account. This is a mechanic that introduces a depreciating factor in the game. It puts pressure on the player to keep repairing the cart or compromise with lower ORE collection and mining rate. ---- #### **REPAIR COST** As mentioned above, your CART loses 2% durability every time a collect action is performed. You will need to spend a fixed amount of MUT to repair it back to 100% durability. The amount that you need to pay for repairs is tier based. Repair Cost based on your **Mining Site Level** : |**MINING SITE LEVEL**|**COST**| |-|-| |1 - 5|0.5% of maximum capacity of mining site| |6 - 10 |1%| |11 - 15 |2%| |16 - 20 |3%| |21 - 25 |4%| |26 - 30 |5%| |31 - 35 |6%| |36 - 40 |7%| |41 - 45 |8%| |46 - 50 |9%| |51 onwards |10%| If you have bought a converter of any rarity, only then you have to worry about your CART's durability and its repair cost. Once a converter is bought, it is assumed that the player has started earning MUT and can afford paying the repair cost of the CART. ![divider2.png](https://files.peakd.com/file/peakd-hive/muterra/23tRvS8Q4dy3VeraYjjSWpeftW2GbK3iimfHvCDftF3dUvNPWsFRdKBvveF9jwDoy2RLb.png) **Do share what you think of this upcoming update to the the mole miner tokenomics and let us know if you have suggestions to improve the system further.** **But don't take too much time as these changes will go live very soon.** ![divider.png](https://files.peakd.com/file/peakd-hive/muterra/23tbPcHoQvVTX37W2DzHcN5eZZRaeEpZ1BSGKXUWdFP9wPuMtte6MoVvSM97ynhZ9ZdKM.png) ## MUTERRA ORIGIN STORY
- [ORIGIN STORY PART - 1](https://peakd.com/@muterra/muterra--origin-story-part-1)
- [ORIGIN STORY PART - 2](https://peakd.com/@muterra/muterra--origin-story-part-2)
![divider.png](https://files.peakd.com/file/peakd-hive/muterra/23tbPcHoQvVTX37W2DzHcN5eZZRaeEpZ1BSGKXUWdFP9wPuMtte6MoVvSM97ynhZ9ZdKM.png) ## NOTEWORTHY POSTS OF MUTERRA
- [TOKEN AIRDROP](https://peakd.com/hive-196251/@muterra/mut-airdrop-and-staking-rewards) - [P2E REWARDS](https://peakd.com/hive-196251/@muterra/mut-lp-rewards-dao-p2e-rewards-and-more) - [TOKEN USECASES & SINKS](https://peakd.com/hive-196251/@muterra/muterra-token--usecases-sinks-and-regulators) - [REFERRAL BONUS](https://peakd.com/hive-196251/@muterra/referral-system)
- [STAKING REWARDS](https://peakd.com/hive-196251/@muterra/mut-airdrop-and-staking-rewards) - [TAMER LICENSE](https://peakd.com/hive-196251/@muterra/tamer-license) - [ALPHA LAUNCH](https://peakd.com/hive-196251/@muterra/muterra--alpha-launch-ceremony) - [CRATES](https://peakd.com/muterra/@muterra/crates-of-muterra)
![divider.png](https://files.peakd.com/file/peakd-hive/muterra/23tbPcHoQvVTX37W2DzHcN5eZZRaeEpZ1BSGKXUWdFP9wPuMtte6MoVvSM97ynhZ9ZdKM.png) ## MOLE MINER POSTS - [LAUNCH](https://peakd.com/hive-196251/@muterra/mole-miner) ![divider.png](https://files.peakd.com/file/peakd-hive/muterra/23tbPcHoQvVTX37W2DzHcN5eZZRaeEpZ1BSGKXUWdFP9wPuMtte6MoVvSM97ynhZ9ZdKM.png) ## MUTERRA DEVELOPMENT LOG
- [JANUARY 2023](https://peakd.com/hive-196251/@muterra/muterra--development-log-entry-1) - [MARCH & APRIL 2023](https://peakd.com/hive-196251/@muterra/muterra--development-log-entry-4)
- [FEBRUARY 2023](https://peakd.com/hive-196251/@muterra/muterra--development-log-entry-3) - [MAY & JUNE 2023](https://peakd.com/hive-196251/@muterra/muterra--development-log-entry-5)
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