## EVENTS
Some events and things to do in this game are live and in full effect. That being said, some of them also involve winning and paying real money, so we will ensure that a disconnect mechanism is in place allowing a person up to 5 minutes to reconnect and finish a tournament battle or pit fight.
### TOURNAMENTS
We will sponsor tournaments every weekend. Extra divisions in the tournaments will be added as more players gain higher levels. One will be free entry, the other will be X to enter (TBD). Tournaments can be more frequent as the player base grows. There will be a few different kinds of tournaments, but two primarily to start with. LIVE and BOARDED (like boarding your pets). The mechanics for battling will be relatively the same.
- This will be treated as one big pit fight (minus the wagers/betting) and it will be a live event. Entries close 24 hours prior to beginning of tournament. There will be a 72 hour window before that for entries.
- The entry form will ask which NISM you are entering and once entered, cannot be changed.
- NISMs in tournaments will not be affected in their daily play. Meaning, if a NISM is knocked out in a tournament, they will still pick up where they left off for exploring outside of the tournament and there will be no penalty to any of the regenerative stats. After each round, the NISM is fully healed to participate in the next round.
- The tournament(s) *for now* will be 1v1 knockout tournaments until there is only one. Then, 1st place, second place (the player that lost the championship) and 3rd place, the player that lost to the 1st place player, will be awarded whatever prizes we have in store. Prizes will vary from Fiat to Cryptocurrencies to tangible items and in-game assets. The primary decision will rest on the sponsors themselves.
- Trophies will also be awarded to the top three placements as well, and they will be pretty. Trophies will have a use in a later version of the game. Trophies will say which tournament they won/placed in. i.e. – “First ever NISM Knockout Tournament – 3rd Place” upon closer inspection in the items section of a player’s profile.
#### LIVE
- In a live tournament, players must be present to participate. They will be announced through the PIM 7 days in advance. I do not want more than weekly (and bigger monthly) tournaments at this point from us. They will (for now) be held on Saturdays and Sundays. Players will be allowed to enter (and pay any entry fees there may be) starting 96 hours before the tournament. This gives them a little time to prepare. Once 72 hours are up, then the entry list closes and players will wait 24 hours before the tournament starts. Battling will be the same as a PVP or NPC encounter. The only difference will be the background graphics. Tournaments are typically sponsored, so will be reflected by the sponsor choosing the background.
#### BOARDED
- These will be tournaments where a player does not need to be present, but an AI will ‘predict’ who wins based on the stats of the ones entered. They will have their own entry qualifications.
Sponsorships
- We are aiming to acquire both regular and limited sponsors for our tournaments inside and outside of the Web 3 space. Anything from Nike, Microsoft, or Amazon to Hive, Wax or Polygon. We are indiscriminate and will be seeking out sponsors to make our tournaments be the best they can possibly be!
### PAGEANTS
Who doesn’t love to dress up their dolls? Well, NISMs, in this case. One thing that really seems to be attractive to some people is dressing up things – like a doll. I must admit, I have had fun in the past at Halloween! HA! So, there will be some attributes, skills and cosmetics that will accent what I am calling ‘pageants’.
There will be a pageant for three categories every Saturday (for now). A player may only enter one of them with one NISM. They will be announced and enterable through the TNN channel on a player’s PIM by tapping the ‘enter xxx xxxxx’ bubble at the end of the announcement. They will then be asked which one they want to enter and which NISM they are entering. The pageants will go for 3 days upon starting, allowing people to vote on the NISMs entered.
- Beauty Pageant – this will be a pageant that focuses on the outer beauty of a NISM. The primary stats/attributes for these will be Virtue, Instinct and Bond levels. (Only Befriended NISMs may enter a beauty pageant.) Can be accented with cosmetic purchases & creations.
- Science Fair – this will be a pageant that focuses on the intelligence of players’ NISMs. The primary stats/attributes for these will be Intellect, Agility and the NISMs experience level. (Only NISMs acquired via trades may enter a Science Fair.) Some items may boost their performance.
- Bodybuilder Competition – this will focus on the power of a NISM. The primary stats/attributes to be considered will be Strength, Endurance and Bond levels. (Only Captured NISMs may enter a Bodybuilder Competition.) Can be accented with cosmetic purchases & creations.
#### Prizes & Levels
- There will be 3 sub-categories based on the experience of the players themselves. Up to level 9 pageants, level 10-25 pageants, and level 26+. (So really, 9 pageants each Saturday and the levels may be adjusted as time goes on.) There will be first, second and third places. Third place will get something very nominal. Second place will get something slightly better. 1st place will get the best, plus a medal for their NISM. Medals awarded will give very nominal but permanent boosts or perks depending on their (the pageants’) nature to the NISM that won the medal. I figure this is a part of the game where we can really reel in some interest from outside parties. Imagine donations for prizes for the ‘Cine TV Science Fair’ or ‘Paris Hilton Beauty Pageant’ or ‘The Bodybuilder Showdown from The PIMP District’.
#### How to WIN a Pageant
- They will be comprised of three different scoring components totaling a max possible score of.
- The first is the NISM Score. 20 points will be divided up 3 ways based on the AI score for the NISM itself. 10 for the best score, 7 for second and 3 for third best score. The AI will ping all the possible contributing factors for that pageant. Since all NISMs will be different, there should be no discrepancy in the determination of scores.
- The second will be the ‘Social Score’. This will be for other players to vote on their favorite NISMs in the competition. They must vote for their top 3 favorites, or their vote will not be counted. Points to be awarded are 10 for 1st, 7 for second and 3 for 3rd. If there is a tie, the winner will be chosen by the first vote that came in from a registered player. A link will be given to your NISM entry for them to send to friends or post on social media. I can see many a Hive post or X ‘tweet’ spawning for the social vote. A person may not vote on their own NISM entry, but if they do decide to vote for 3 others, they get 5 bonus points added to their overall score in the pageant.
- The third component will be the ‘Entrant Score’. This is tallied by the number of steps a player has accumulated with the NISM they entered that week (and that week only). This will also be broken down into 10 for 1st, 7 for 2nd and 3 for 3rd.
- This will give a grand total for 35 possible points. The three highest scores win whatever is up for grabs in that pageant.
### Factions and Pit Fights
#### Pit Fights
These will be treated like a PVP encounter with a few modifications. Faction membership and wagering will be the things considered that make these interesting. A player does not need to be part of a faction to enter in a pit fight. The matches will be determined by whoever enters first. There is no level matchmaking and no reveal as to who is next in line or in front of you.
Pit fights are run by the controlling faction of certain buildings or areas. Players do not win anything from the bets unless they place one themselves and/or are a member of the faction controlling the building. A player wins the entry fee minus the 25% faction rake.
A pit fight initiates when two players visit the ‘building’ and put up their entry fees. Upon two players entering, a round of bets will be taken after the players are revealed. Only 1 NISM per pit fight. These are battles for real money and the winner of a pit fight will get whatever the entry fee was minus the faction rake.
- Entering – anyone may enter a pit fight and there is no level discrimination. That means, you could be traveling with a NISM around level 20 and face someone with a NISM at level 40 – and still win.
- Entry Fee – this will be determined by the faction leader and can only be changed once per week. Any in-game currency will be accepted. (NISMs will be added as entry fees in future updates)
- Bets – these will only consist of DigiBits or Bits. They payout 2:1 to the winners and there is no ‘house rake’.
- Battling – these will be the exact same as an NPC or PVP battle except with another cosmetic difference. That being the background. The background will be chosen by the faction leader using whatever they have at their disposal.
- XP – will be gained the same as defeating an NPC or another player.
- Factions can take control of a ‘building’ or area by having the faction they are a part of win 5 pit fights in a row for their faction.
- No bet can be greater than 25% of what is already in the controlling faction’s treasury to afford a payout for the bets placed. If a maximum of the treasury's holdings (25%) are taken up by bets, all bets are considered closed until the next round and bets can be covered again from entry fees. All bets will be considered in, if/once the threshold is reached or the 3-minute bet window has fully expired.
- If a person loses a bet, they forfeit their bet amount, and it gets added to the treasury to cover future betting.
- If a person wins a bet, they will automatically be paid to their in-game wallet found on their profile.
- They are won by rendering the opposing NISM unconscious (bringing its health to 1%). At which point, the NISM will be automatically withdrawn to the PIM, sent home, and be on a 24-hour cooldown to recuperate.
### Factions
In this game, factions will be offered and able to be joined. Ultimately, player created factions will rise. A warning will be announced when you enter a faction’s area (even if you are a member) asking you if you wish to proceed and how. Visit the Warehouse or Enter a Pit Fight. While at a faction building or area, there will also be a list of all the faction members, starting with any friends, proceeding to enemies and then other players. This can be seen in the Faction Warehouse as a submenu alongside the other choices. It is not mandatory for a person to be a part of any faction. However, once a person joins, they may not join another faction for 6 months. They may leave at any time. There will be advantages to being a member of one though.
- Faction leaders will be NPCs until the option to create your own factions becomes available within the game.
- Faction members split 10% of all the entry fees for every pit fight, sent out once per day based upon their share/percentage of the faction treasury holdings.
- Members that are online when a pit fight has been initiated in their territory will be notified and have the option to bet on the outcome of the battle.
- There will be a Faction Warehouse where faction members (only) will be allowed to list things for sale or trade.
#### Quests
Some quests in the game will only be able to be completed by the cooperation of a faction. This is to encourage team building in the hopes that people make a few friends along the way.
#### Malicious
Outside of the player factions, a fully functional NPC faction will exist called ‘Malicious’. They are the bad guys in the game and can often be found farming NISMs to battle in their pit fights or defacing properties across the planet. If they see you, the lower ranked ones will most often attack without warning and force you to engage in a battle. The descending ranks (currently) go from General to Captain to Enforcer to Grunt. More may be added as the game evolves and the players help to shape it.
#### Treasury
- There will be a faction treasury, where people can deposit some currency into, in-game, and each time a pit fight is won, members of the faction will receive payments from the entry rakes (10%) accumulated daily, based on their percentage of the treasury’s holdings.
- The treasury will also (or can be) used as an in-game sponsor for some tournaments. A faction can recognize a great player and offer to pay for their tournament entry fee to represent the faction in hopes others will join and engage in their faction activities.
- For a 4% rake on any sales (2% paid to all faction members on a daily accumulation and 2% goes to the treasury to cover bets), faction members may list items for sale in the Faction Warehouse.
- Faction members may also list items for trade free of charge in the Faction Warehouse.
___
## Locations and Buildings
Something that is often associated with games are buildings, land, locations, and the like. There will be different kinds of locations and buildings in NISMs. Some will be player oriented and some will be controlled by the game infrastructure itself. People will be able to ‘discover’ new locations as the geolocative services are implemented and also find hidden places as they set out on their adventure.
### The Trade Center
This is where all the shops will be where players can purchase items to use in the game. It is also where people can trade or sell their assets. It will have different ‘shops’ within it aside from the main Trade Center hub itself. The Trade Center portal will be on screen and have portals to other shops:
#### Daily Deals
- this will be any deals we have going on for the day.
#### Event Horizon
- this will be any event items or packages that we currently have in stock.
#### Snack Shack
- this is where you find consumables that can be purchased from us for the player or their NISMs. A list of items is found below. Submenus will be food, drink, and meals. A list of the items we currently have come up is listed in another section.
#### The Merit Outlet
- this is the shop where people can trade in the Merits they have accumulated. Some items or NISMs will be specific to accumulating and only available by purchase with Merits.
#### Players’ Club
- this is the top tier, super awesome items and special deals shop for members only.
#### Gamers Guild
- this is the middle tier store with other items and things only available to Gamer’s Guild memberships and above.
#### Retail Central
- this is a basic store where non consumables can be purchased from within the game.
#### TradeWinds
- this is where people can propose trades by listing XXXX in exchange for XXXX. XXXX can be another NISM, currency or items they wish to attain in exchange for whatever they choose to trade for. This will likely be broken down into smaller, more specific outlets with search capabilities as time goes on allowing for easier navigation of TradeWinds. There will be a 5% merchant fee that will go to the game for housing your merchandise you have for sale upon them being sold and a nominal listing fee for any trade proposals. In the future, a wanted board will be introduced.
#### The Repo Depot
- this will be a unique addition once it is implemented. It is designed for rock bottom sales on items and/or NISMs that have been forfeited by the failure of a person to maintain their membership. Some of these could be limited edition cosmetics or extraordinary NISMs, we won’t know until it happens. If a membership lapses, a player will have their information stored for 90 days and if they do not renew any level of membership, they will lose their character and all assets and have to start completely over in the game.
### Marketplaces/Kiosks
These will unlock in the future when a player reaches a certain level. Players will be allowed to set them up and offer trades and sales of their own volition without the penalty of our game holding the merchandise for others to shop for. These can be found in a friend’s home, and it is TBD how else these will be approached. They will likely be similar to faction zones only with a personal kiosk, a player can either rent or buy a certain area to set up their shop.
### Faction Depots
When entering a faction’s zone, a notification will appear on your PIM when you enter (even if you are a member) asking you if you wish to proceed and how. Visit the Depot or Enter a Pit Fight.
- As stated above, Faction Depots will be where faction members can list things for sale or trade.
- Anyone can buy items or accept trades from the Faction Depots, and this is where you can see a list of the faction’s members.
- For a 4% rake on any sales (2% paid to all faction members on a daily accumulation and 2% goes to the treasury to cover bets), only faction members may list items for sale in the Faction Depot.
- Faction members may also list items for trade free of charge in the Faction Depot.
___
## Tokenomics
As stated earlier, this is a Web 2 game and there is only one thing on the cryptocurrency level that will be devised. That is, pegging the in-game currency (DigiBits), to HBD (Hive Backed Dollars). DigiBits will have a smaller denomination called ‘Bits’. 1000 Bits will equal one Digibit. Hive (the blockchain) has done a wonderful job at keeping HBD pegged to one US dollar, and so, we will help to bring it forward as a premiere currency by using it as a peg in our game, with the strong faith that Web 2 moves forward with us into Web 3.
I also feel that this will take pressure off the selling factor associated with HIVE (the native cryptocurrency) by keeping a new demand for HBD present. This will be good for everyone involved in that social sphere and hopefully get new eyes on this flexible blockchain.
___
## NISM – Game Items
Within the game, there will be all different kinds of items. Some will be used for boosting a stat or attribute. Some will be consumable, some for dress-up and obviously, the currencies used to buy things with and accept payment for. Most games seek to create their own token or cryptocurrency when involved with the Web 3 space, but I say, if it ain’t broke, why fix it?
### Currencies
In the PIM interface, there will be a wallet accessible either from HOME or at the TRADE CENTER. When that is interacted with, your in-game balances should be displayed, if not already visible in the menu you are in. First, it will say DB (DigiBits) – xamount, then right next to it B (Bits) – xamount. This may also be written as X.123 DB meaning X DigiBits and 123 Bits. TBD. Below that, it should display the amount of SkipBits they have available, beside how many Merits they have earned. The bottom of that, will show If they have any specific membership(s).
- Digibits – The primary currency in-game that will be pegged to one (1) HBD minus Google fees (if any per transaction) and a 1% rake. Hope that equation makes sense.
- Bits – 1000 Bits = 1 Digibit – 1000 makes sense and will give it a beautiful functionality allowing for microtransactions and very nominal sales/purchases to exist.
- ‘SkipBits’ – SkipAd tokens will be used to skip ads for a better user experience. One ‘SkipBit’ will allow a player to not get any ads for 24 hours. These can be purchased in the Trade Center. Value TBD.
- Merits – these will be in-game tokens earned for playing that are used in the Trade Center to swap for in-game item(s).
#### Merits (Game Progress Rewards)
Merits are daily ‘tokens’ that players can get for completing certain challenges throughout a 24 hour, weekly and monthly period(s). It is a currency that cannot be bought, only earned, encouraging game play.
This is more for the characters/players rather than the NISMs. A section in the
NISM - Litepaper (part 4)
@nism
· 2023-12-19 07:21
· nism
#nism
#nisms
#gaming
#litepaper
#whitepaper
#web2
#web3
#inleo
#development
#gamedesign
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