Shiny Splinterlands September Stories - Supercharged Strategies

@pvmihalache · 2025-09-27 06:53 · splinterlands

Blew up a battle in Splinterlands and somehow survived to meme about it? Built a card combo so cursed even your own minions file HR complaints? Or maybe you cracked a strategy so busted your stats needed therapy?

Whatever chaos you’ve unleashed... we want the receipts. Show us your glorious disasters and wicked wins! Used your cards in the Conflicts to snatch unique rewards? That's even more shiny! 

September is sizzling... and so are your battles! From wild wins to chaotic combos, this month we’re spotlighting the clever, the quirky, and the downright ridiculous strategies that keep Splinterlands fresh and fiery.

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Whether you’re cooking up card chaos or pulling off polished plays, it’s time to share your stories and flex those supercharged strategies! And speaking of chaos... looks like Calamity lived up to her name.

Before we could leash her, she slipped past the devs like a caffeinated ferret and wriggled onto the live servers. Players spotted spoilers in the loading screens but never expected a salamander rocking dragon-level firepower and the impulse control of a toddler in a candy shop! 

Whispers rise... whispers of Riftwatchers turning on allies, allies turning on each other. Elves, dwarves, gnomes, ulund, orcs... killing their own. One swears they walked in on themselves, saw their own face grinning above a dying friend. Madness.

Years ago, an axolotl egg found its way into the brood of Sheng Xiao. When it hatched, the lung dragon took it in, nurtured it, protected it, taught it to harness magic. She named it Calamity.

Calamity is still a salamander, but with the power of a dragon. Chaos and curiosity pulse through her, power without control. She carries 4 mana, 10 health, 3 magic attack, and a speed of 4.

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Dar Gottem was never meant for the forge. While other gnomes beat steel into swords, he hammered scraps into wings and scales, clanking around town in a makeshift dragon suit. What a story! 

Convinced he could one day pass as the real thing, he marched up Mount Redwyrm to meet Rage, the ancient wyrm. Most would have called it madness... and they’d be right. Dar crept into the hoard, stole a glowing pendant, and woke the beast.

Flames turned the cavern into an inferno, yet somehow he stumbled out, suit singed, chest seared, pendant still clutched tight. Back in New Wilhelmdale, nobody believed him.

They laughed, they mocked, they called him cracked. But Dar only strapped on his tin wings tighter, chased vermin through alleyways, and roared his battle cry: “Gottem!”

But this dude comes with Trample... Flank... Inspire... Void. But come on ... twenty health and three attack? You’ve got to be kidding. This gnome is more shiny than the September sun! 

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How about the Splinterlands Frontier? Will Calamity break some barriers? No... but a  storm is brewing! The conflicts are live again! Enter Frontier... where strategy, progression, and true on-chain ownership collide.

This is your chance to prove yourself on a battlefield where every move matters. Frontier is free-to-play, built for strategy, and designed to reward skill. Every card you earn is yours and even your non-crypto friends can flex this NFT magic.

Until Dar Gearnut and Calamity will hit the battlefield... let's look closely at the Dread Tafarian! This leonine warriors hardened by the wastes of Ardentioch. Always on the move, they fight with shield, tooth, and instinct... and for the right cause or coin, they fight for others too.

Their manes are braided with rings and brush, their Armor forged from trade, salvage, or whatever holds, and their shields broad enough to break lines. If you ask me... they are true OGs! 

To outsiders they seem feral, but in Tafaria they are the wastes made flesh—unyielding, fierce, and for hire. You need to think about a way to survive for longer when there's only 29 mana along Super Sneak and Explosive Weaponry! The lion's pride is at stake! 

Aurelia: +1 Health to friendly units

Dread Tafarian: Melee with Heal

Mad Gearhead: Melee with Reach

New Beluroc Aegis: Meee with Taunt

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Sneaky units will hit the back raw, so that blast will hit it's neighbour. The tank will hit the first unit and the blast will hit it's neighbour. When you have only three units... the one in the middle will be hit from both sides!

I went for a full melee team and it looked like a mistake, because Great Bear Druid will hit twice with Sneak active and the Sorrow Harvester's magic will ignore the armour! Not ideal! 

I was expecting the Mad Gearhead to be the first unit down, but surprisingly survived long enough to deliver one attack. The Sorrow Harvester demise was swift and my army was weaken no more. Plus one health to everyone! 

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The Mad Gearhead couldn't handle the heat from so many blating attacks, and didn't live to tell the tale! My only hope now was the Tafarian's healing power... and a bit of luck! 

Even if the speed was equal, the New Beluroc Aegis hit first and delivered a deadly blow to the Great Bear Druid. Not much time to enjoy, as he fallen at the next attack.

The lion is the king! The Tafarian can't fear a rodent, and heal after heal he gained edge on the Nim Guard Captain. See the full battle here! 

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