Splinterlands is like that friend who always shows up with the weirdest snack at game night… and somehow it ends up being everyone’s favorite. The game is packed with flashy legendaries and meta monsters, but let’s be honest... the real fun often comes from the underdogs.
You know… that one card nobody drafts, the strategy people laugh at, the combo that looks like a bad idea until it wipes the floor with your opponent. This week, we’re going treasure hunting. Your mission is to uncover a Hidden Gem in Splinterlands.
Pick a card or strategy that doesn’t always get the spotlight, dust it off, and show the world how it secretly carries games. Maybe it’s that 3-mana oddball that somehow survives every ruleset.
Maybe it’s a quirky combo that makes your opponent’s jaw drop. Or maybe it’s an old-school favorite making a glorious comeback in the current meta like a washed-up rockstar dropping a surprise hit single.
Whatever you choose, share your story. Show us how this hidden powerhouse turns the tide of battle, explain why it’s underrated, and let’s give some love to the overlooked legends of Splinterlands. Because sometimes the best way to win… is with the card nobody saw coming.
My Endless Ape is not that mundane at level three… oh no, this beast shows up with an extra health point and an extra armor point like it just had a protein shake before the match. The funny thing is... people don’t see it coming.
You might roll your eyes and think, “Eight mana? That’s too much, I could’ve built a whole small army with that!” But that’s where you’d be wrong. The Scavenger ability doesn’t just make this ape strong... it makes it unstoppable.
Every time something dies, this hairy giant gets bigger, angrier, and harder to deal with. It’s like watching King Kong level up mid-battle, except instead of fighting airplanes on the Empire State Building, he’s casually bench-pressing your opponent’s entire lineup.
They look at Endless Ape, shrug, and move on like it’s just some oversized banana enthusiast. Then halfway through the battle, the ape is still standing, still growing, and suddenly looks like it’s auditioning for a “Planet of the Apes” reboot where the apes don’t just rise… they completely stomp the meta.
Eight mana may sound expensive, but when your “mundane” monkey turns into a raging monster that eats through tanks and laughs at sneak attacks! This is Splinterlands’ version of King Kong unleashed.
The apes of the Endless Valley in Praetoria’s Great Lowlands are renowned for their raw strength and fiercely territorial nature. Under the command of the awakened gorilla Lobb Lowland, these primal warriors have perfected the brutal art of bare‑knuckled combat.
Though they lack the power of speech, their fists speak volumes. Feared and respected in equal measure, the apes of the Endless Valley rule their jungles through sheer, undeniable dominance.
The odds were stacked against me thanks to a brutal trio of battle rules that completely changed the game. Fog of War cut off all sneak, snipe, and opportunity attacks, forcing every fighter into a straight-up brawl with no clever backline picks.
Then came Born Again, giving every monster an extra life and dragging the fights out longer than usual. Just when you thought it couldn’t get worse, Earthquake joined the party, hammering every non-flying unit with damage at the end of each round.
No cheap tricks and no shortcuts today.... just a grueling war of attrition where only the most durable or airborne could hope to survive. The tactic had to make a difference!
Summoner: +1 Ranged Attack & Flying to all + boosts
Grimbardun Fighter: Melee with Shield & Corrosive Ward
Endless Ape: Melee with Scavenger
Gramel The Hunger: Triple Attack with Charge and Scattershot
Rune Arcanist: Caster with Weaken
Satha Toledo: Ranged with Heal
Meriput Mossmender: Caster with Dodge and Repair
Gramel the Hunger was boosted with Taunt and Redemption by the summoner, taking some pressure off the tank! The enemy went for the Endless Ape as well, but I hid my one in the second position... a tactic that changed the course of the battle!
The repair and heal kept the Grimbardun Fighter fit for the battle, but Gramel wasn't so fortunate! However... dying twice triggered the redemption at double power... hitting all the opponents with two true damage!
All my units were flying, being safe from the earthquake! When the earth trembled... it hit hard on the enemies! The Archon Bolter got revived but my Endless Ape was adding health with each fallen warrior!
It was a test of endurance... for them! My tank was kept unharmed by the Meriput armor repair and Satha's heal! One puny harpy couldn't do much against my army! See the full battle here!
The Endless Ape reached a max health of 25, something that I rarely seen in Splinterlands! The Born Again battle rule helped me on this, but the fight wasn't that challanging! Didn't lose a health point ..
This battle was all about surviving a brutal combo of Fog of War, Born Again, and Earthquake. I fielded a full flying squad to dodge Earthquake damage, with Grimbardun Fighter tanking, Gramel the Hunger drawing fire with Taunt, and Meriput and Satha keeping the front line healed and repaired.
Hiding my Endless Ape in the second position was the game-changer, letting it steadily build health to an insane 25 max health points! This was possible thanks to Scavenger and Born Again revives.
Gramel’s double Redemption wiped chunks of the enemy team, and the constant Earthquake damage finished off what was left. In the end, my army didn’t even lose a single health point. Flawless Victory!
This battle was survival against chaos itself. The ruleset threw Fog of War, Born Again, and Earthquake at me all at once, basically daring me to crumble. Most players would panic, but I doubled down and sent in a full flying squad to laugh in Earthquake’s face.
Grimbardun Fighter stood firm in the front as my tank, Gramel the Hunger pulled the spotlight with Taunt, while Meriput and Satha worked overtime with heals and repairs, keeping the whole frontline shining like it just came out of the workshop.
But the real magic? That was my Endless Ape. I tucked it safely in the second position, where it could bide its time. Thanks to Scavenger stacking and multiple Born Again revives, the Ape went from looking like a mid-tier bruiser to a full-on raid boss.
By the time the dust settled, it had ballooned to an absolutely absurd 25 maximum health points. This wasn’t just an ape anymore—this was King Kong on steroids, casually swatting aside threats while my opponent realized too late what was happening.
Meanwhile, Gramel’s double Redemption explosions tore massive chunks out of the enemy ranks, softening everything up. And as Earthquake ticked away each round, their team collapsed faster than a house of cards in a wind tunnel.
By the end, the battlefield looked like a graveyard of failed strategies, and my squad? Untouched. Not a single health point lost. A flawless victory! Sometimes the path to glory is hiding your biggest monster right where no one’s looking, then letting it grow until it’s completely unstoppable.
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