Sleek dinner jacket, check. A pair of black oxfords, polished? Check. Moustache as sleek as his whole attire combined, check. That one thing he loves so much, check. Broken Italian accent… check.
This here gentleman is about to go to a movie theatre for a big movie night with his colleagues who dress as sharp-looking as he is. A fun movie night with his buddies... in time of chaos, massacre, and the 88s' pounding. What could go wrong?
This was a something that I recently started working on (again) and completed just to see how good I am at sculpting a stylized version of a real-life person. Stylized, yet still recognizable. A more common term for it would be cartoony.
Well, do you recognize who he is? I’ve asked a few people back when this was a work-in-progress. They all guessed wrong, but some of them definitely thought about the right answer before they did. How about you?
Blender 2.8's EEVEE render engine is a blessing
I divided my attention to an excellent guide on character stylization as I was working on this model which you can find here: Character Stylization by Jay Doherty. It’s an excellent guide for character artists, but I'd assume will work for other artists as well. Sometimes I wonder if I’ve done way too much research for my own good and haven’t spent enough time on the practice itself.
The sculpting viewport
My aim for this one is to make the character look as simple as possible, while still keeping the tertiary details present as much as possible, which was kinda tricky to decide how much wrinkles on his face I needed to create.
Tricky, but fun. Too much tertiary details on the simplistic silhouette would make it look weird, I'd imagine, but too little of them would make it look like the artist was too lazy to add details.
Front view
This was supposedly just a quick character sculpting, but now that I’m working on another one that is related to this character, now I think he is a part of a bigger scene which will reveal the whole context.
This model will be available for 3D printing for those who are into that, which you’ll be able to find on my Artstation page and my CGTrader page soon after I posted the full scene.
Thank you for visiting, and feel free to let me know what you think of it or ask anything related in the comment below!
Art commission info: Character Portrait | 3D Print-Ready Model
©️ 2020 Rain | All Rights Reserved