https://www.youtube.com/watch?v=h9IbEnsrMcE&list=RDh9IbEnsrMcE&start_radio=1
Ah, the Ensoniq Mirage. If you're looking for a sampler that's easy to use and sounds pristine, you're in the wrong place. But if you're looking for a piece of music history that will force you to get creative and gives you a truly unique, gritty sound, then pull up a chair.
The Mirage was a game-changer when it came out. In the mid-80s, samplers were for the elite—think Fairlight CMI or Emulator I, which cost more than a car. Ensoniq came along and made an 8-bit sampler that was actually affordable for the average musician. That alone is a big deal.
So, what's it like to actually use one? Well, it's a love-hate relationship.
The Good (and Weird) Stuff: This is the main reason you'd even bother with a Mirage today. The 8-bit, low-memory sampling engine gives everything a specific, lo-fi crunch. It's not about fidelity; it's about character. Pitch a sound down, and you get this beautiful, grainy aliasing that no plugin can truly replicate. If you're into that classic 80s industrial, hip-hop, or EBM sound, the Mirage is a secret weapon. Even though the sampling is digital and lo-fi, the Mirage has true analog filters (Curtis chips, for the gearheads out there). They are fantastic. They add a warmth and resonance that smooths out the digital grit and gives you some serious sound design potential. Historically, the Mirage has a reputation for being one of the more affordable vintage samplers. It's a way to get into that old-school sampler vibe without taking out a second mortgage. With only 128KB of memory, you're not going to be loading up long, hi-fi samples. This limitation is actually a good thing. It makes you think about sound design differently—making tight loops, using tiny snippets of audio, and mangling sounds beyond recognition. It's a "sound-mangler" more than a "sampler."
The Not-So-Good (and Seriously Frustrating) Stuff: Forget a big screen and knobs. The Mirage has a two-character LED display and a bunch of buttons. Programming it is a pain. You're entering parameters with two-digit numbers, and for things like setting loop points, you're using hexadecimal. It's like programming a synthesizer with a calculator. You absolutely need the manual, and even then, it's a steep learning curve. The operating system isn't in the machine's ROM. You have to boot it from a floppy disk every single time you turn it on. It's slow, the drives are old and prone to failure, and finding working double-density 3.5" disks is a challenge. A lot of users install a floppy drive emulator (like an HxC or Gotek) to use USB sticks, which is a highly recommended modern upgrade. On the keyboard models (DSK-8), the keybed feels pretty cheap. It's not a joy to play. The DSK-8 model only has a single mono audio out, which is a significant limitation if you want to use multiple sounds at once and process them individually. The Mirage also has limited everything: eight voices of polyphony, limited sequencer memory, and a maximum of 6.5 seconds of sample time. It's not a powerhouse. It's a specialized tool.
Bottom Line: The Ensoniq Mirage is not a sampler for the faint of heart or for someone who wants to perfectly reproduce instruments. It's for the sonic adventurer who wants to create something unique. It's a piece of history with a temperamental personality. You'll spend more time troubleshooting and learning its quirks than you will with a modern machine, but the rewards—that specific, crunchy sound and the satisfaction of mastering its weirdness—are well worth the effort for the right person. If you're ready to get your hands dirty, the Mirage can be a beautiful, noisy, and beautiful addition to your setup.