What's a game without them?
While adventure platforming is a joy in itself, at times a little shoot 'em up isn't wrong. A few weeks ago I added a first mini-boss fight to A Ruthless World. It gives the player a break from puzzle solving and platforming endurance.
There are more boss-fights planned and work in general continues on towards a 2025 release. Wishlist on Steam while waiting!
Spelmakare is game development using web technologies.