
β οΈ DISCLAIMER
This is new and there are assumptions and modelling that weβve done to make it possible.
We want to make it very clear to the community that we may tweak some of the parameters after the first few seasons to correct any imbalances β based on the results versus the expected behavior.
Some of the parameters we could tweak include:
- Cost of chests / draws
- Batch sizes
- Drop rates
- Energy cost
- Glint reward emissions
- Anything else that would make sense
π The Conclave Arcana Reward Set
Get ready for a massive update to the ranked rewards system!
Weβre thrilled to introduce the Conclave Arcana Reward Set, a brand-new 43-card Reward Set, alongside a complete overhaul of how you earn, unlock, and hunt for the rarest cards in the game.
β¨ Key Features
A Full New Set:
Discover 43 brand-new cards, including 12 Common, 12 Rare, 7 Epic, and 12 Legendary cards to shake up the meta.
Foil Behavior:
- Standard Foil: These cards are soulbound (account-locked) when you first receive them.
- Gold & Black Foil: These premium versions are immediately transferable and tradable!
How to Acquire:
You can earn the RF and GF cards through Ranked Battle Loot Chests and by purchasing Card Draws in the Glint shop.
The BF, GFA, and BFA are obtainable through the Weekly Fortune Draws.
Glint Burn Value:
All Conclave Arcana Reward cards can be burned for Glint at the same rate as the Rebellion reward set.
No Production Power:
All Conclave Arcana Reward cards will have no Production Power (PP).
Not Usable in Conflicts:
Conclave Arcana Reward cards can not be used in Conflicts.
π Unlocking Your Cards: Introducing Unbinding Scrolls
We're introducing a new system for unlocking your soulbound Standard Foil cards to make them tradable.
What They Are:
To make your Regular Foil reward cards tradable, you'll now use Unbinding Scrolls instead of burning DEC directly.
There is one type of scroll for each rarity (Common, Rare, Epic, Legendary).
How to Use:
To unlock one CC of a Regular Foil card, you will need one Unbinding Scroll of the matching rarity.
For multiple CCs of a card, you will need multiple Scrolls.
How to Get Unbinding Scrolls:
- Purchase them directly with DEC at 5x Collection Power.
- Find them as a new reward in Loot Chests.
- Craft them using resources on Land in the Artisan Quarter.
- Buy them from the NCM or trade with other players directly.
Easy Unlocking:
If you don't have the scrolls you need when unlocking a card, the game will offer a quick and easy option to purchase them on the spot with DEC or Credits.
Note: if DEC is used to make the purchase, then the split will be (Team 33% / DAO 33% / Burn 34%).
β¨ Aura Costs of Unbinding Scrolls
| Rarity | Aura Cost |
|---|---|
| Common | 100 Aura |
| Rare | 400 Aura |
| Epic | 2,000 Aura |
| Legend | 10,000 Aura |
IMPORTANT:
Unbinding Scrolls are only usable for the Conclave Arcana Reward set.
The Scrolls will expire and be completely burned 30 days after the set's official print run ends.
Use them or lose them!
ποΈ New Ways to Get Cards: Shop & Chests
π Updated Card Draws (Glint Shop)
We've streamlined the process for hunting Gold Foils!
One Draw, GF Chances: We've removed the separate Gold Foil draw. Now, every rarity-specific Card Draw you purchase has a 0.5% to 1% base chance to drop a Gold Foil version!
Alchemy Potions Boost Your Luck:
Use Alchemy Potions to double your Gold Foil chances.
Note that higher rarity draws will require more potions for the boost.
| Rarity | Glint Price | Base GF Chance | Potions Needed |
|---|---|---|---|
| Common | 300 | 0.5% | 1 |
| Rare | 1,500 | 0.5% | 5 |
| Epic | 15,000 | 1% | 10 |
| Legendary | 70,000 | 1% | 20 |
π Gold Foil Print Limits
We added a print limit on Gold Foil versions of each card to ensure they are not overprinted.
Once a card reaches its print limit, no more GF versions of that card will drop in card draws or loot chests.
Ideally we will not hit this limit for a very long time β or possibly even ever β if we release a new set of reward cards in time.
If GFs run out for a rarity, then the rarity draws should stop accepting Alchemy Potions for that rarity.
Once all GFs have been distributed, then the same should apply to the Loot Chests.
Note: the print limit for Gold Foil versions of each card, by rarity, are as follows:
| Rarity | Print Limit |
|---|---|
| Common | 5000 |
| Rare | 2000 |
| Epic | 1200 |
| Legendary | 400 |
π Revamped Loot Chests
Loot Chests are getting a major update with:
- New drop rates
- Tradeable Gold Foils inserted
- Addition of Unbinding Scrolls and Fortune Draw Entries
Note: the Glint costs of the Chests will be higher to reflect the increased value of the additional items.
The higher the chest tier, the better your odds of scoring high-value loot!
Possible Rewards:
Cards, Unbinding Scrolls, Legendary/Alchemy Potions, Fortune Draw Entries, Merits, Energy, and a Jackpot chance.
Better Cards in Better Chests:
Ultimate chests have a significantly higher chance of dropping Epic and Legendary cards compared to Minor chests.
π° Loot Chest Costs (in Glint) and Contents
| Chest | Price (Glint) | Cards | A/L Pots | Unbind Scrolls | Draw Entries | Merits | Energy | Jackpot |
|---|---|---|---|---|---|---|---|---|
| Minor | 500 | 39.99% | 20% | 5.0% | 10.0% | 20% | 5% | 0.01% |
| Major | 2,500 | 39.90% | 15% | 7.5% | 12.5% | 15% | 10% | 0.10% |
| Ultimate | 10,000 | 39.00% | 10% | 10.0% | 15.0% | 15% | 10% | 1.00% |
π΄ Reward Card Rarity Chances
Note: using Legendary potions doubles the chances of receiving both Epic and Legendary cards, and Alchemy potions double the chances of receiving Gold Foil cards.
| Chest Type | Common % | Rare % | Epic % | Legendary % | Gold % |
|---|---|---|---|---|---|
| Minor | 79.70% | 20.00% | 0.25% | 0.05% | 0.25% |
| Major | 78.00% | 20.00% | 1.50% | 0.50% | 0.75% |
| Ultimate | 74.40% | 20.00% | 4.00% | 1.60% | 2.00% |
π¦ Card Quantity per Chest
| Chest Type | Common RF (GF) | Rare RF (GF) | Epic RF (GF) | Legendary RF (GF) |
|---|---|---|---|---|
| Minor | 1 (1) | 1 (1) | 1 (1) | 1 (1) |
| Major | 2-3 (1-2) | 1-3 (1-2) | 1-2 (1) | 1 (1) |
| Ultimate | 3-7 (2-4) | 1-5 (1-3) | 1-2 (1) | 1-2 (1) |
π Unbinding Scrolls in Chests
| Chest Type | Common % | Rare % | Epic % | Legendary % | Common Qty | Rare Qty | Epic Qty | Legendary Qty |
|---|---|---|---|---|---|---|---|---|
| Minor | 78.75% | 20.00% | 1.00% | 0.25% | 1 | 1 | 1 | 1 |
| Major | 74.25% | 22.50% | 2.50% | 0.75% | 1-3 | 1-2 | 1 | 1 |
| Ultimate | 68.00% | 25.00% | 5.00% | 2.00% | 2-4 | 1-3 | 1-2 | 1 |
NOTE: we will remove Conclave Arcana Unbinding Scrolls from chests at the end of the Reward Card Print Run.
π€ The Ultimate Chase: Black Foils & The Fortune Draw
Introducing the most exclusive cards yet: Black Foil and Arcane Variant versions of the Conclave Arcana set!
- Ultra-Rare: These cards are pre-minted and cannot be found in chests or draws.
- How to Win: They can only be won through the new weekly Fortune Draw event.
- Weekly Prizes: 76-78 unique Black Foil, Gold Foil Arcane, or Black Foil Arcane cards will be given away to lucky winners each week for 53 weeks.
π How to Participate in the Weekly Fortune Draw
Follow these steps for your chance to win the rarest cards in the game.
ποΈ Step 1: Get Your Fortune Draw Pass
A pass from a Spellbook holder is required to participate.
It costs 125 DEC per week and grants you entry into the weekly draw.
You must purchase a pass before a draw begins for your entries to count for that week.
Multiple Weekly Passes can be pre-purchased for up to 53 weeks.
βοΈ Step 2: Earn Fortune Draw Entries
The Main Method: Ranked Wins!
Win 5 ranked battles (Modern or Wild) to earn a batch of entries. You can do this up to 3 times per day.
Other Methods: You can also get entries from Loot Chests and purchase them in the Glint shop β starting at 2000 Glint per Fortune Draw.
π Step 3: The SPS Stake Factor (Very Important!)
The number of entries you get from your 5 ranked wins depends on two things:
1. Your League
2. Your total staked SPS (owned + delegated to you)
Your League determines the base number of entries you can earn.
Your Staked SPS determines the maximum cap on entries you can receive.
You will get the lower of the two values.
Example:
You are in the Gold league (which rewards 12 entries) but you only have 100,000 SPS staked (which has a cap of 8 entries).
After your 5 wins, you will receive 8 entries.
To get the full 12 entries, you would need to increase your staked SPS to 250,000 or more.
Note: Players with less than 2,500 staked SPS will not earn entries from ranked wins.
UI Notification: The game will clearly notify you if you're hitting your SPS cap, so you'll know when you could be earning more!
π Weekly Fortune Draw β SPS Staking Participation Requirements
| SPS Stake | Entry Cap | League | Entries / 5 Wins | |
|---|---|---|---|---|
| 5,000,000 | 30 | Champion | 30 | |
| 2,500,000 | 25 | Diamond | 20 | |
| 1,000,000 | 20 | Gold | 12 | |
| 500,000 | 16 | Silver | 6 | |
| 250,000 | 12 | Bronze | 3 | |
| 100,000 | 8 | Novice | 1 | |
| 50,000 | 6 | |||
| 25,000 | 4 | |||
| 10,000 | 2 | |||
| 2,500 | 1 | |||
| < 2,500 | 0 |
βοΈ Important Other Caveats
- Only 1 Weekly Fortune Draw prize per account per weekly event
- Each account can complete a maximum of 3 Batches in Wild and 3 Batches in Modern each day for a maximum of 6 Total Batches.
- Draw Entries expire at the end of each week, whether they are used in the Draw or not.
Batch prices will rise from the PREVIOUS BATCH price as follows:
- Batch 1: baseline
- Batch 2: +50%
- Batch 3: +75%
- Batch 4: +100%
- Batch 5 or greater: +150%
Glint emissions at the lower levels will be raised.
New Glint Cost of Energy will gradually increase starting in Gold League.
β‘ Top Rating / League / Glint Cost of Energy
| Top Rating | League | Glint Cost for Energy |
|---|---|---|
| 400 | Bronze 3 | 50 |
| 700 | bronze 2 | 70 |
| 1000 | bronze 1 | 100 |
| 1300 | silver 3 | 225 |
| 1600 | silver 2 | 250 |
| 1900 | silver 1 | 400 |
| 2200 | gold 3 | 700 |
| 2500 | gold 2 | 1000 |
| 2800 | gold 1 | 1500 |
| 3100 | diamond 3 | 2000 |
| 3400 | diamond 2 | 3000 |
| 3700 | diamond 1 | 4000 |
| 4200 | champ 3 | 5000 |
| 4700 | champ 2 | 7500 |
| Over 4700 | champ 1 | 10000 |