SteemWorld ~ Weekly Support ~ #28

@steemchiller · 2019-03-27 17:31 · steemworld

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[EN]


This post is intended to cover the server costs for SteemWorld.org and to enable me to continue my development in the future.

In case you missed the first part: SteemWorld ~ Weekly Support ~ #1

[DE]


Dieser Post ist dafür gedacht die Serverkosten für SteemWorld.org zu decken und mir in Zukunft weitere Entwicklungen zu ermöglichen.

Falls du den ersten Teil verpasst haben solltest: SteemWorld ~ Weekly Support ~ #1

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Updates


I'm still working on the upcoming Post Editor and I think that it will be ready to be used/tested in about a week from now. As I didn't mention any details about what the outcome will look like yet, it's now time to share a preview. Many people might have thought that I'm just adding a simple text input field and call it Post Editor, but that's not what the perfectionist in me would be able to work with. I want to have a brilliant solution here.

In a perfect world I would just lay in the sun completely chilled and while relaxing my mind would create and upload the next post in parallel without me needing to move any part of my body, but sadly that's not yet possible in our current dimension... ^^

The reason for not having a real interactive syntax editor on other Steem platforms is that it's really difficult to develop and it takes much time to build a good solution, because it must be able to parse, understand and format Markdown and HTML syntax at the same time and finally combine it to HTML, which then can again be loaded and edited interactively. That's why most Steem platforms store a 'format' field in the post's json_metadata and why you can't edit your posts interactively when using Markdown syntax.

Without further losing time (currently working ~ 12h daily on this, weekends included) let me just throw some images at you and then continue with my work.

Syntax Editor


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The 'Syntax Box' is freely movable/scalable and is being displayed in front of the post's content, so that we can scroll the document up and down without losing our text input out of sight.

With the default position set to bottom the box is pinned to the bottom of the browser's window and can be moved along the x-axis. Of course, it still can be scaled to the top. More details will be explained in my next post.

If you wonder why I wrote 'headar' instead of 'header', I tell you, this 'mystery' will explain itself soon...

See it in action


It seems like the animations are too big to be displayed here directly, therefore I uploaded them to my server:

Preview 1 (GIF)

Of course, it's also possible to move, duplicate and remove images simply per click. As it can be seen in the following animation, the 'Focus Box' does not yet adapt automatically to the image size, because I need to add an extra handler for the onload event for these cases. Many things on my list for this week...

Preview 2 (GIF)


Stay tuned and have a wonderful week ;)

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In the making


( A )


  • Post Viewer and Editor
  • Steem Data Service (SDS)
  • Starting a witness node
  • More details in Coming Rewards (number of posts and comments, pie charts)
  • Improved Coming Curation Rewards

( B )


  • Different views, no limit in the Posts Overview (requires SDS)
  • Account Operations without limits, custom date ranges and filters, jump to day x (requires SDS)
  • Exact (separated SP, STEEM and SBD) All Time Rewards in the Stats Section (requires SDS)
  • Rewards Overview Tool with searching capabilites (requires SDS)

( C )


  • RC costs calculation
  • New responsive SteemWorld that can be run locally (Open Source)

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Links


EN  |  What is SteemWorld? -> Welcome to SteemWorld.org!

DE  |  Was ist SteemWorld? -> Willkommen auf SteemWorld.org!

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Thank you for supporting my work!


Positive thoughts create a positive world. It all begins with connecting our thoughts with emotions. What we focus on is what becomes powerful. We are the creators of our world.

Much love,

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#steemworld #steemdev #dev #steem #tools
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