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Episode 145: A Keeegs Conversation
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The People's Guild: A Splinterlands Podcast
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Check us out on YouTube, Apple Podcasts, Spotify & anywhere else you may get your podcasts
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Welcome back to the People’s Guild. In this episode, we’re joined for the first time by @keeegs, a prominent figure in the Flesh and Blood TCG scene and a thoughtful voice in the Splinterlands community.
From trading card game adventures to DAO politics, funky AI music, and fresh ideas for gameplay innovation, we dive into a conversation that’s as wide-ranging as it is entertaining.
Follow along with Keeegs' DAO thoughts here: https://peakd.com/splinterlands/@keeegs/finding-the-flow-for-the-splinterlands-dao
Whether you’re here for the competitive insights, the governance talk, or just a bit of phunk, there’s something in this one for you.
Enjoy the show!
Keeegs' Flesh and Blood Journey
Bjangles welcomed Keeegs as a first-time guest to the show, discussing his background and interest in trading card games. Keeegs shared his experience playing Flesh and Blood, a physical trading card game, and his upcoming plans to travel to Japan for the Pro Tour. They also talked about the game's growing popularity and the community events organized around it. The conversation touched on the challenges of traveling to the US due to visa issues and the concept of "play the game, see the world" events held in various locations.
Splinterlands Tournament Expansion Plans
The team discussed expanding tournament offerings for Splinterlands, with Keeegs proposing weekly smaller tournaments and monthly season finals using ghost cards to maintain a level playing field. They explored the potential for both in-person and digital tournaments, with FatJimmy suggesting live commentary could be a valuable addition. The group also discussed the success of Frontier mode, noting its potential as a bridge to attract new players who might be wary of crypto, and identified the need to make the game more accessible for new players by adjusting battle settings and card availability.
DAO Community Communication Evolution
The group discussed the need for more open and transparent communication between the team and the community, particularly regarding new proposals and decisions. They explored the concept of decentralized autonomous organizations (DAOs) and how they could be applied to the game's development process. The conversation touched on the evolution of the DAO's role in decision-making, from being purely a financial investor to having a more active voice in gameplay-related decisions. The participants agreed that while progress has been made, there is still room for improvement in involving the community earlier in the development process and clearly defining the DAO's purpose and responsibilities.
AI Music Integration in Splinterlands
The group discussed the success of AI-generated music for Splinterlands, noting its integration into the game and the rapid growth of its SoundCloud following. They explored the potential for expanding the music initiative, including adding news snippets and further developing the radio concept. The conversation also touched on past music festivals attended by Keeegs and the possibility of incorporating cosplay competitions into future Splinterfest events. Additionally, they briefly discussed upcoming card releases and the importance of historical music influences.
DAO Proposal Process Improvements
The group discussed improving the DAO proposal process, with Keeegs suggesting more visibility and earlier engagement through bi-weekly DAO halls and League posts. They agreed that proposals should be refined before the pre-proposal phase, with FatJimmy emphasizing the need to be more proactive with DAO resources rather than waiting years for action. The conversation included discussion of a Bitcoin proposal and a potential new DAO initiative to stabilize DC price, with Keeegs proposing a small side DAO to create deep liquidity pools at a 1:1 DC ratio.
Frontier Mode Boosts Player Engagement
The team discussed the positive impact of the new Frontier mode on player engagement, with Bjangles presenting data showing increased spell book usage since its introduction. They explored ideas for bridging Splinterlands into the real world, including creating promotional kits for conventions and collaborating with the Hive DAO to increase visibility and player acquisition. Keeegs suggested exploring long-term rewards planning and mentioned plans to write more blog posts about Splinterlands on Hive. The conversation concluded with a brief discussion about typhoon-related closures in the Philippines.
Land Production Multiplier and Contracts
Keeegs proposed changes to land production multipliers, suggesting that as sets rotate out of modern, they receive a one-time multiplier adjustment while keeping Alpha at a maximum of 10x. FatJimmy and Bjangles agreed this approach would help maintain card value over time, particularly for older sets like Rebellion. Keeegs also discussed standardizing regular contracts for core development work, proposing an 18-month cycle with a set budget and consistent deliverables including reward sets, promo sales, and mini sets, which would provide more certainty for both the team and community.
Standing Contracts and Reward Planning
The group discussed the benefits of standing contracts for development work, with Bjangles expressing support for their security and stability. They agreed that long-term rewards planning was necessary, and Keeegs suggested adjusting rewards as a percentage of the pool to account for price fluctuations. The conversation touched on FatJimmy's experience with Sirius satellite radio subscriptions and his recent encounter with John Fishman at a Phish concert.
Splinterlands Ecosystem Development Discussion
The team discussed various aspects of the Splinterlands ecosystem, including rewards structures, resource management, and potential changes to land and SPS distribution. Keeegs shared his experience with earth building workshops and mentioned plans to run more workshops in the future. The group explored ideas for adding new items and spells to the game, with FatJimmy suggesting the possibility of creating Splinterlands-themed items like pizza ovens and mugs. They also discussed the challenges of resource management, particularly regarding grain and DEC, and considered ways to optimize land usage and research production. The conversation concluded with plans for future discussions and proposals related to the game's development.

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Welcome to the People's Guild
We love hearing the stories that make this community special.
Whether you're a seasoned vet or just getting started, if you've got insights, feedback, epic battles, or just want to say hey, don’t hesitate to reach out.
You can find us at 📬 thepeoplesguildspl@gmail.com or Twitter.
Join the conversation on The People’s Guild Discord
and the Team Possible Weekly Chat.
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Join us in our Splinterlands journey by creating your own battle mage!
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