Coastral Sentry
Hello everyone! Today I bring you my drawing of the Splinterlands weekly contest, this time of the water card called Coastral Sentry, which I wanted to draw for its aquatic style and complex design from my perspective, I loved this drawing and I hope you also love it.

Step 1: I started with the guide where I would draw the sketch of the character using some geometric shapes and joining them with lines to get what you can see, in this part I was very indecisive about the pose but in the end I opted for this one.

Step 2: then with the guide finished I started to make the sketch of the character taking into account its appearance taken from its reference image, according to the guide I made that pose because I wanted to make it look imposing.






Step 3: here I started with the color, the process began by putting the base color of each body part, then adding their shadows, the render and a texture on everything, I clarify that it is a different texture for each body part because if I used only one for everything would be very noticeable and did not give the realism I wanted and finally I added a blue tone to the whole character and a more pronounced brightness.

Step 4: here I made a simple background of the ocean with simple seaweed but in the end I put an image created with artificial intelligence in the background which I merged with my background to give it the blue touch that I really wanted and so I got more realism, plus I also added some lights.
I hope I can continue making drawings like this one, thanks for reading my publication.
**My desing**

[Original Desing](https://splintercards.com/reward_s-coastal-sentry)

Thank you for your support and I hope to keep surprising you with new creations in the future!
Twitter: Uri_Assets Instagram: Uri_Art64.