A cheeky boy whose arrogance rivals that of Emperor's Children.
Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - Datasheet Review post! I have recently needed to take a new direction. All the details about that is found Here - The Great 40k Review Plan
This is not to just regurgitate the stats and skills. I give my own estimation about what I think of the unit and its abilities. Often... about how to use them best... or how to kill them best!
Hobby Fund - Working myself into the clear
With my hobby posts, I generate a hobby fund. 50% of the income goes into the fund. At the moment I put all my HBD earned from Warhammer posts into my alt account @zakl.hobbyfund.
I am collecting funds in the following ways: - Blogging about Warhammer to earn HBD - Accepting donations - Can be sent directly to @zakl.hobbyfund in HBD - Selling some of the collection to friends.
I will do a new estimation of what I owe soon!
Back to the review!
Drukhari, Archon
10th Edition Index
The Archon is the Drukhari "moderate combat" commander that specializes in leadership skills that increase the effectiveness of army abilities.
He costs 85pts to field.
Let's check its stats!
Stats
Movement 8" Toughness 3 Save 4+/2++(armor/invul/Feel No Pain) ** This Invul cannot be re-rolled and after the first time it fails this save, it loses its invul for the rest of the game. Wounds 4 Ld 6+ OC 1
Weapons
Weapon Loadout: Huskblade and either Splinter Pistol or Blast Pistol
Ranged Weapons
Splinter Pistol
12" Range, 1 Shot, Hitting on 2+, S2, AP0 and 1 Damage each. Assault (This weapon can be fired after this model Advances) Pistol (This weapon can be fired while in Engagement Range) Anti-Infantry 3+ (This weapon wounds Infantry models on a 3+ regardless of the target's toughness)
Blast Pistol
6" Range, 1 Shot, Hitting on 2+, S8, AP-3 and D3 Damage each. Pistol (This weapon can be fired while in Engagement Range)
Melee Weapons
Huskblade
5 Attacks, Hitting on 2+, S3, AP-2 and 2 Damage each. Anti-Infantry 3+ (This weapon wounds Infantry models on a 3+ regardless of the target's toughness)
Abilities
Overlord
While leading a unit, models in this unit re-roll Wound rolls of 1. When the unit is Empowered, they re-roll the Wound roll instead.
Devious Mastermind
If this model is your Warlord, when your opponent uses a Stratagem on a unit within 12" of this model, increase the cost of that Stratagem by 1CP.
** This replaces Lord of Deceit
Thoughts
The 2+ Invul has been around for ages. I handle it in one of two ways: Either attack him with a flurry of attacks a force him to break it or punch him really hard and make the guy sweat... I do not know why it works but so many times it becomes instant death once tht hit lands. lol
The Blast pistol will be most people's choice and the Huskblade is good.
The re-roll wounds ability is good. An Archon can lead Kabalite Warriors, Court of the Archon and Incubi. The latter two are better.
The Devious Mastermind ability is good but you lose it if you have another character as your Warlord.
Thank you for reading!
Warhammer Review Library
Link Container Post: Warhammer 40k Links Container Post! 28/04/2025
I shall leave all Army and Detachment rules here and the few Chaos Daemon datasheets I have done already:
Army Rule and Detachment Rule Reviews
Faction | Detachment | Review Number |
---|---|---|
Agents of the Imperium | Army Rule #2 | |
Aeldari | Army Rule #4 | |
Astra Militarum | Army Rule #1 | |
Astra Militarum | Combined Regiment | Detachment Rule #1 |
Astra Militarum | Bridgehead Strike | Detachment Rule #2 |
Chaos Daemons | Army Rule #10 | |
Chaos Daemons | Daemonic Incursion | Detachment Review 15 |
Chaos Daemons | Blood Legion | Detachment Review 16 |
Chaos Daemons | Legion of Excess | Detachment Review 17 |
Chaos Daemons | Scintillating Legion | Detachment Review 18 |
Chaos Daemons | Plague Legion | Detachment Review 19 |
Chaos Daemons | Shadow Legion | Detachment Review 20 |
Chaos Knights | Army Rule #8 | |
Chaos Knights | Tratoris Lance | Detachment Review #11 |
Chaos Knights | Iconoclast Fiefdom | Detachment Review #12 |
Death Guard | Army Rule Review #6 | |
Death Guard | Plague Company | Detachment Review #4 |
Death Guard | Flyblown Host | Detachment Review #7 |
Imperial Knights | Army Rule #9 | |
Imperial Knights | Noble Lance | Detachment Review #13 |
Imperial Knights | Questor Forgepact | Detachment Review #14 |
Space Marines | Army Rule #3 | |
Space Wolves | Champions of Russ | Detachment Review #9 |
Space Wolves | Champions of Fenris | Detachment Review #10 |
Thousand Sons | Army Rule #7 | |
Thousand Sons | Cult of Magic | Detachment Review #5 |
Thousand Sons | Hexwarp Thrallband | Detachment Review #8 |
World Eaters | Army Rule #5 | |
World Eaters | Berzerker Warband | Detachment Review #3 |
World Eaters | Vessels of Wrath | Detachment Review #6 |
Datasheet Review list (Alphabetical)
Faction | Unit | Review Number |
---|---|---|
Drukhari | Grotesques | #45 |
Drukhari | Haemonculus | #8 |
Drukhari | Raider | #35 |
Drukhari | Scourges | #7 |
Thank you for reading!
** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.
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Cheers! @zakludick