Warhammer 40k - Review Library 428 - Drukhari, Mandrakes

@zakludick · 2025-09-24 08:00 · Tabletop / DND

Source

Sneaky shadow dudes... now also in Killteam.

Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - Datasheet Review post! I have recently needed to take a new direction. All the details about that is found Here - The Great 40k Review Plan

This is not to just regurgitating the stats and skills. I provide my own assessment of what I think of the unit and its capabilities. Often... about how to use them best... or how to kill them best!

Hobby Fund - Working myself into the clear

With my hobby posts, I generate a hobby fund. 50% of the income goes into the fund. At the moment I put all my HBD earned from Warhammer posts into my alt account @zakl.hobbyfund.

I am collecting funds in the following ways: - Blogging about Warhammer to earn HBD - Accepting donations - Can be sent directly to @zakl.hobbyfund in HBD - Selling some of the collection to friends.

I will do a new estimation of what I owe soon!

Back to the review!

Drukhari, Mandrakes

10th Edition Index

I don't know too much about Mandrakes except that they appear and disappear on the battlefield all the time.

They are supposed to be fairly good in melee but they are generally known to arrive out of nowhere in an uncomfortable place and have fairly damaging shooting attacks.

They are 65pts for 5 and 120pts for 10 of them.

Let's check their stats!

Stats

Movement 8" Toughness 3 Save 7+/5++(armor/invul/Feel No Pain) Wounds 1 Ld 6+ OC 1

Weapons

Weapon Loadout: Baleblast, Glimmersteel Blade

Ranged Weapons

Baleblast

18" Range, 2 Shots, Hitting on 3+, S5, AP0 and 1 Damage each. Assault (This weapon can be fired after this model Advances) Devastating Wounds - Rolls of a 6 on the Wound roll score Mortal Wounds.

Melee Weapons

Glimmersteel Blade

3 Attacks, Hitting on 3+, S5, AP0 and 1 Damage each.

Abilities

Stealth - When targeted by a Ranged Attack, the enemy suffers a -1 to Hit. Infiltrators - They can be set up in No-Mans-Land outside of 9" of the enemy Deployment Zone.

Fade Away

At the end of the opponent's turn, if this unit is not in Engagement range of enemy units, you can remove them from the battlefield and set them up on the board in your Reinforcements step anywhere on the Battlefield more thatn 9" away from enemy models.

Thoughts

Their shooting attack is not exactly over powered but can do a decent amount of damage. Their melee capability is fair.

Their main value comes from their ability to move quickly and reposition on the board a lot. As far as utility goes, they are amazing. Their redeploy is in the Movement phase and thus they are free to shoot and thus allowed to perform Actions.

This means a 65pts 5 man unit is great for Secondary objectives. Their damage output is something secondary that is there for in case of some small damage output.

Thank you for reading!

Warhammer Review Library

Link Container Post: Warhammer 40k Links Container Post! 28/04/2025

I shall leave all Army and Detachment rules here and the few Chaos Daemon datasheets I have done already:

Army Rule and Detachment Rule Reviews

Faction Detachment Review Number
Agents of the Imperium Army Rule #2
Aeldari Army Rule #4
Astra Militarum Army Rule #1
Astra Militarum Combined Regiment Detachment Rule #1
Astra Militarum Bridgehead Strike Detachment Rule #2
Chaos Daemons Army Rule #10
Chaos Daemons Daemonic Incursion Detachment Review 15
Chaos Daemons Blood Legion Detachment Review 16
Chaos Daemons Legion of Excess Detachment Review 17
Chaos Daemons Scintillating Legion Detachment Review 18
Chaos Daemons Plague Legion Detachment Review 19
Chaos Daemons Shadow Legion Detachment Review 20
Chaos Knights Army Rule #8
Chaos Knights Tratoris Lance Detachment Review #11
Chaos Knights Iconoclast Fiefdom Detachment Review #12
Death Guard Army Rule Review #6
Death Guard Plague Company Detachment Review #4
Death Guard Flyblown Host Detachment Review #7
Imperial Knights Army Rule #9
Imperial Knights Noble Lance Detachment Review #13
Imperial Knights Questor Forgepact Detachment Review #14
Space Marines Army Rule #3
Space Wolves Champions of Russ Detachment Review #9
Space Wolves Champions of Fenris Detachment Review #10
Thousand Sons Army Rule #7
Thousand Sons Cult of Magic Detachment Review #5
Thousand Sons Hexwarp Thrallband Detachment Review #8
World Eaters Army Rule #5
World Eaters Berzerker Warband Detachment Review #3
World Eaters Vessels of Wrath Detachment Review #6


Datasheet Review list (Alphabetical)

Faction Unit Review Number
Drukhari Archon #419
Drukhari Beastmaster #420
Drukhari Court of the Archon #421
Drukhari Cronos #422
Drukhari Drazhar #423
Drukhari Grotesques #45
Drukhari Haemonculus #8
Drukhari Hellions #424
Drukhari Incubi #425
Drukhari Kabalite Warriors #426
Drukhari Lelith Hesperax #427
Drukhari Raider #35
Drukhari Scourges #7

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

Tag List: @aussieninja, @new.things, @alonicus, @dungeondog, @xenowolfza, @riesakashiya, @tomster-17, @exptrader, @borsengelaber, @jacobtothe, @fredfettmeister, @mirroredspork, @kheldar1982, @surrealis, @oblivioncubed, @owen-turner

*PS, Should you wish to be removed or added to the taglist, please let me know!

Cheers! @zakludick

Hive South Africa

#hive-189497 #proofofbrain #neoxian #palnet #ocd #gems #warhammer #tabletop #boardgame #game
Payout: 0.000 HBD
Votes: 63
More interactions (upvote, reblog, reply) coming soon.