Warhammer 40k - Review Library 431 - Drukhari, Reavers

@zakludick · 2025-09-27 19:00 · Tabletop / DND

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Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - Datasheet Review post! I have recently needed to take a new direction. All the details about that is found Here - The Great 40k Review Plan

This is not to just regurgitating the stats and skills. I provide my own assessment of what I think of the unit and its capabilities. Often... about how to use them best... or how to kill them best!

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Back to the review!

Drukhari, Reavers

10th Edition Index

Reavers are a utility unit. They should be used as a scalple. They have decent, pin-point anti-tank, anti-infantry and Mortal Wounds dealing abilities.

But if they are rushed in too soon, they will evaporate... like most Drukhari units.

They are 65pts for 3 models and 120pts for 6 models.

Let's check their stats!

Stats

Movement 16" (so very fast!) Toughness 4 Save 4+/6++(armor/invul/Feel No Pain) Wounds 2 Ld 6+ OC 2

Weapons

Weapon Loadout: Each model is equipped with a Splinter Rifle, Splinter Pistol and Bladevanes

Options:

The Arena Champion can be equipped with an Agoniser. - For every 3 models in the unit, 1 Reaver can exchange their Splinter Rifle for one of the following: Blaster, Heat lance - For every 3 models in the unit, 1 Reaver can be equipped with one of the following: Grav-Talon, Cluster Caltrops.

Ranged Weapons

Dark Lance

36" Range, 1 Shot, Hitting on 3+, S12, AP-3 and D6+2 Damage each.

Disintegrator Cannon

36" Range, 3 Shots, Hitting on 3+, S5, AP-2 and 2 Damage each.

Splinter Cannon

36" Range, 3 Shots, Hitting on 3+, S3, AP-1 and 2 Damage each. Sustained Hits 1 (On a 6 to hit, score 1 additional Hit) Anti-Infantry 3+ (Score a Critical Wound on a 3+ against all Infantry, regardless of Toughness)

Splinter Rifle

24" Range, 2 Shots, Hitting on 3+, S2, AP0 and 1 Damage each. Assault (Can be fired while a unit is Advancing) Anti-Infantry 3+ (Score a Critical Wound on a 3+ against all Infantry, regardless of Toughness)

Splinter Pistol

12" Range, 1 Shot, Hitting on 3+, S2, AP0 and 1 Damage each. Pistol (This weapon can be fired while in Engagement range with enemies.) Assault (Can be fired while a unit is Advancing) Anti-Infantry 3+ (Score a Critical Wound on a 3+ against all Infantry, regardless of Toughness)

Blaster

18" Range, 1 Shot, Hitting on 3+, S8, AP-4 and D6+1 Damage each. Assault (Can be fired while a unit is Advancing)

Heat Lance

18" Range, 1 Shot, Hitting on 3+, S14, AP-4 and D6 Damage each. Assault (Can be fired while a unit is Advancing) Melta 3 (+3 Damage when firing within half range of 9")

Melee Weapons

Bladevanes

3 Attacks, Hitting on 3+, S4, AP0 and 1 Damage each.

Agonizer

4 Attacks, Hitting on 3+, S3, AP-1 and 1 Damage each. Anti-Infantry 3+ (Score a Critical Wound on a 3+ against all Infantry, regardless of Toughness)

Abilities

Eviscerating Fly-by

Each time this unit ends a Normal move (Not when Advancing), roll a D6 for each model in this unit, on a 4+ cause 1 mortal wound to 1 unit they passed over.

Thoughts

I feel like these guys are ridiculously fast and deadly. Their guns are all Assault so they can move 16"+D6" and then still shoot!

However it is more likely that this unit will be used for mobility and scoring and occassional situational damage.

Thank you for reading!

Warhammer Review Library

Link Container Post: Warhammer 40k Links Container Post! 28/04/2025

I shall leave all Army and Detachment rules here and the few Chaos Daemon datasheets I have done already:

Army Rule and Detachment Rule Reviews

Faction Detachment Review Number
Agents of the Imperium Army Rule #2
Aeldari Army Rule #4
Astra Militarum Army Rule #1
Astra Militarum Combined Regiment Detachment Rule #1
Astra Militarum Bridgehead Strike Detachment Rule #2
Chaos Daemons Army Rule #10
Chaos Daemons Daemonic Incursion Detachment Review 15
Chaos Daemons Blood Legion Detachment Review 16
Chaos Daemons Legion of Excess Detachment Review 17
Chaos Daemons Scintillating Legion Detachment Review 18
Chaos Daemons Plague Legion Detachment Review 19
Chaos Daemons Shadow Legion Detachment Review 20
Chaos Knights Army Rule #8
Chaos Knights Tratoris Lance Detachment Review #11
Chaos Knights Iconoclast Fiefdom Detachment Review #12
Death Guard Army Rule Review #6
Death Guard Plague Company Detachment Review #4
Death Guard Flyblown Host Detachment Review #7
Imperial Knights Army Rule #9
Imperial Knights Noble Lance Detachment Review #13
Imperial Knights Questor Forgepact Detachment Review #14
Space Marines Army Rule #3
Space Wolves Champions of Russ Detachment Review #9
Space Wolves Champions of Fenris Detachment Review #10
Thousand Sons Army Rule #7
Thousand Sons Cult of Magic Detachment Review #5
Thousand Sons Hexwarp Thrallband Detachment Review #8
World Eaters Army Rule #5
World Eaters Berzerker Warband Detachment Review #3
World Eaters Vessels of Wrath Detachment Review #6


Datasheet Review list (Alphabetical)

Faction Unit Review Number
Drukhari Archon #419
Drukhari Beastmaster #420
Drukhari Court of the Archon #421
Drukhari Cronos #422
Drukhari Drazhar #423
Drukhari Grotesques #45
Drukhari Haemonculus #8
Drukhari Hellions #424
Drukhari Incubi #425
Drukhari Kabalite Warriors #426
Drukhari Lelith Hesperax #427
Drukhari Mandrakes #428
Drukhari Raider #35
Drukhari Ravager #429
Drukhari Scourges #7

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

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