Warhammer 40k - Review Library 433 - Drukhari, Talos

@zakludick · 2025-09-30 04:20 · Tabletop / DND

This is the one that you have to be afraid of! Don't get it mixed up with a Cronos!

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Back to the review!

Drukhari, Talos

10th Edition Index

While the Cronos is the pain engine that feeds off pain to give back to the Drukhari army, the Talos is equipped with more lethal weapons and uses the pain to empower itself.

They are a mere 80pts and can be fielded in a squad of two for 160pts.

Let's check its stats!

Stats

Movement 7" Toughness 7 Save 3+/6++/5+++(armor/invul/Feel No Pain) Wounds 7 Ld 6+ OC 2

Weapons

Weapon Loadout: Twin Splinter Cannon; 2 Macro-scalpels.

Options:

Any model in the unit can exchange their Twin Splinter Cannon for one of the following: - 1 Twin Drukhari haywire blasters - 1 Twin heat lance - 1 Stinger pod

Any model in the unit can exchange one of their Macro-scalpels for one of the following:

  • 1 Talos ichor injector
  • 1 twin liquifier gun

Any model in the unit can exchange one of their Macro-scalpels for one of the following:

  • 1 Chain-flails
  • 1 Talos gauntlet

Ranged Weapons

Twin Splinter Cannon

36" Range, 3 Shots, Hitting on 4+, S3, AP-1 and 2 Damage each. Anti-Infantry 3+ (Score a Critical Wound on a 3+ against all Infantry, regardless of Toughness) Sustained Hits 1 (Rolls of a 6 to Hit, score an additional 1 Hit) Twin-Linked (This weapon can re-roll to Wound rolls)

Twin Heat Lance

18" Range, 1 Shot, Hitting on 4+, S14, AP-4 and D6 Damage each. Assault (This Weapon can fired even after this model Advances) Melta 3 (When firing a a target within its half range of 9", add 3 Damage to the weapon) Twin-Linked (This weapon can re-roll to Wound rolls)

Stinger Pod

24" Range, 2D6 Shots, Hitting on 4+, S5, AP0 and 1 Damage each.

Twin Liquifier Gun

12" Range, D6 Shots, Hitting on Auto, S4, AP-1 and 1 Damage each. Torrent (This weapon hits automaticall, just roll for number of shots) Twin-Linked (This weapon can re-roll to Wound rolls)

Twin Drukhari Haywire Blaster

24" Range, 2 Shots, Hitting on 4+, S3, AP-1 and 3 Damage each. Devastating Wounds (On a Critical Wound of a 6, this weapon does Mortal Wounds) Anti-vehicle 4+ (This weapon scores a Critical Wound roll on a 4+ against Vehicles, regardless of the Toughness) Twin-Linked (This weapon can re-roll to Wound rolls)

Melee Weapons

Macro-scalpel

5 Attacks, Hitting on 3+, S7, AP-1 and 2 Damage each.

Talos Ichor Injector

1 Attacks, Hitting on 3+, S7, AP-1 and 2 Damage each. Extra Attacks (This attaack can be made alongside other weapon attacks in melee)

Chain-flails

8 Attacks, Hitting on 3+, S6, AP0 and 1 Damage each.

Talos Gauntlet

5 Attacks, Hitting on 4+, S8, AP-2 and 3 Damage each.

Abilities

Deadly Demise 1 - When this model is destroyed, roll a dice, on a 6 it explodes and causes 1 Mortal Wound to every unit within 6" of it.

Pain Engine

If this unit destroys an enemy unit, until the end of the Battle it is Empowered.

Thoughts

Its ability to become Empoered for the rest of the game is very strong. Even more so when you have two engines in one unit.

They can be equipped in many flavours, the scariest for a tank/vehicle army wound be: Talos Gauntlet, Talos Ichor Injector and Twin Heat Lance

Against a Horde army it would be: Chain-Flails, Twin Liquifier Gun, Stinger Pod

But there are many options to mix and match.

Its a light toughness for a monster but it has Feel No Pain so I would not underestimate them.

Thank you for reading!

Warhammer Review Library

Link Container Post: Warhammer 40k Links Container Post! 28/04/2025

I shall leave all Army and Detachment rules here and the few Chaos Daemon datasheets I have done already:

Army Rule and Detachment Rule Reviews

Faction Detachment Review Number
Agents of the Imperium Army Rule #2
Aeldari Army Rule #4
Astra Militarum Army Rule #1
Astra Militarum Combined Regiment Detachment Rule #1
Astra Militarum Bridgehead Strike Detachment Rule #2
Chaos Daemons Army Rule #10
Chaos Daemons Daemonic Incursion Detachment Review 15
Chaos Daemons Blood Legion Detachment Review 16
Chaos Daemons Legion of Excess Detachment Review 17
Chaos Daemons Scintillating Legion Detachment Review 18
Chaos Daemons Plague Legion Detachment Review 19
Chaos Daemons Shadow Legion Detachment Review 20
Chaos Knights Army Rule #8
Chaos Knights Tratoris Lance Detachment Review #11
Chaos Knights Iconoclast Fiefdom Detachment Review #12
Death Guard Army Rule Review #6
Death Guard Plague Company Detachment Review #4
Death Guard Flyblown Host Detachment Review #7
Imperial Knights Army Rule #9
Imperial Knights Noble Lance Detachment Review #13
Imperial Knights Questor Forgepact Detachment Review #14
Space Marines Army Rule #3
Space Wolves Champions of Russ Detachment Review #9
Space Wolves Champions of Fenris Detachment Review #10
Thousand Sons Army Rule #7
Thousand Sons Cult of Magic Detachment Review #5
Thousand Sons Hexwarp Thrallband Detachment Review #8
World Eaters Army Rule #5
World Eaters Berzerker Warband Detachment Review #3
World Eaters Vessels of Wrath Detachment Review #6


Datasheet Review list (Alphabetical)

Faction Unit Review Number
Drukhari Archon #419
Drukhari Beastmaster #420
Drukhari Court of the Archon #421
Drukhari Cronos #422
Drukhari Drazhar #423
Drukhari Grotesques #45
Drukhari Haemonculus #8
Drukhari Hellions #424
Drukhari Incubi #425
Drukhari Kabalite Warriors #426
Drukhari Lelith Hesperax #427
Drukhari Mandrakes #428
Drukhari Raider #35
Drukhari Ravager #429
Drukhari Razorwing Jetfighter #430
Drukhari Reavers #431
Drukhari Scourges #7
Drukhari Succubus #432

Thank you for reading!

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